Imperator: Rome

Imperator: Rome

Reanimāta - Alpha 1.9
Viser 11-20 af 167 forekomster
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Opdatering: 23. feb. kl. 11:00

- updated the Fezzani mission tree to 1.9.1

Opdatering: 18. feb. kl. 20:28

- added the AI improvements for buildings from the Invictus 1.9.1 update and also improved the calculations for the FMO and Reanimata buildings
- small fixes

Opdatering: 15. feb. kl. 11:20

- fixed a badly scripted vanilla macedon mission event

Opdatering: 11. feb. kl. 21:42

- small fixes
- recalculation of the real inhabitants
- more detailed tooltips for areas, states and governorships


tweaks:
- lowered the max building cap of aquaducts from 15 to 10
- debuffed a slave law

Opdatering: 11. feb. kl. 21:41

Opdatering: 9. feb. kl. 7:55

- small corrections like a partially wrong tooltip

Opdatering: 3. feb. kl. 5:18

- added a "sick icon" in two variants:
- visible if the char has a serious illness and health is lower than 80%,
- red glowing if the character is under 30% health

- chars can still be chosen for office even if they have a serious illness trait as long as they are over 80% health
- you can no longer give office / governor access to seriously ill chars
- reduced the chance of the stable and vineyard events and changed some options
- reduced the costs for Roman players to make chars propraetors aka governors


- minor fixes

Opdatering: 22. jan. kl. 8:59

Opdatering: 21. jan. kl. 5:14

Opdatering: 20. jan. kl. 14:35

- fixed a bug in a thrace mission
- small bug fixes
- partial integration of the FMO mod for later improvements (You still need the FMO in your load order for now)