Tabletop Simulator

Tabletop Simulator

Final Encounter
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Update: Mar 24, 2024 @ 4:06pm

Update: Mar 24, 2024 @ 3:53pm

Our first 'official' update for Final Encounter is live!

The major changes are as follows:

Tiles now have multiple states to represent the different sides, rather than being flipable.

Hoskur: Mechcalibur now disables the effect of any other Armament parts when it is used.
Dusk: Deep Breath now applies a damage buff per-shot, instead of being just a flat +1. Snipe Shot and Eventide are no longer Casts.
Altheia: Hydrodeimos now has a cap of four on how many cards can be drawn for killing minions with it.
Agate: Terrestrial Hibernation now only prevents him being affected by enemy cards, not other players'.

Colossus: Gemstone Pummel no longer erroneously refers to "Stun"
Maltheus: Maltheus' cards in Phase 1 now flip the Crypt closest to the Threat, rather than at random.

Several other typos have also been corrected.

Update: Mar 22, 2024 @ 4:55pm