Project Zomboid

Project Zomboid

Guns of 93: B42 Test Build (Unstable)
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Update: Dec 15, 2024 @ 8:59pm

Magazine rework (First Pass): First pass is completed. Most of the firearms that have visible magazines will now be visibly removed when reloading. Firearms can now accept multiple types of magazines if applicable (Such as drum mags). Some magazines, such as AR-15 and AR-180 mags, can now be converted with a Tool File to work with both guns. Further work will be adding applicable magazine compatibility between pistols and maybe some hi cap mags for some pistols. I would also like to rework how reload speed is set.

Update: Nov 14, 2024 @ 7:48pm

Updating the Test Build to be current with the full Guns of 93 release.

Update: Oct 28, 2024 @ 8:31pm

- Modified the Mini-14 and Mini-30 model to be more period correct.
- Looks like I broke full auto without noticing. Issue has been fix and full auto should work again.
- Noticed the fouling will not go higher than 90%. Not sure why yet.

Update: Oct 27, 2024 @ 4:24pm

- Cleaned up attachment model list on weapon stats.
- Found a typo in the silencer script that prevented the proper sound being used for .38 spc guns.
- Fixed an issue where a few full auto only guns wouldn't shoot full auto.

Update: Oct 24, 2024 @ 7:43pm

- Ammo Carrier positioning was corrected for all the Remington 870 and Mossy 500/590 shotguns.
- Model for Mossy 590 was canted 1 degree off center and canon positioning was not set. Now corrected.

Update: Oct 23, 2024 @ 8:09pm

Couldn't go 24 hours without finding things it seems.

- Fixed typos with crafting recipes for Silencers.
- Fixed the Colt M635 being labeled with the wrong caliber.
- Added an additional check to the script that prevents a broken bayonet from being used.

Update: Oct 23, 2024 @ 11:47am

- M4 Bayonet added and can now be used with the M1 Carbine
- Recoil pad can be switched between being used as a stock upgrade or recoil pad upgrade (to allow it to be used with different attachments on the same gun)
- Recipes for converting old, unused, items to current used items has been added for backwards compatibility

This is the last "change" I'm making to the mod. Any further updates to the Test Build will be for any bugs found before release.

Update: Oct 22, 2024 @ 5:38pm

- Fixed an issue where installing a non-silencer canon weapon part would hide the condition stats in the tooltip.
- M9 Bayonet should no longer have holes in the model you can see through.
- Ammo Carriers can now be installed on shotguns. A shotgun and pistol ammo variant was added so that the ammo visibly in the carrier should more match the gun.

Update: Oct 21, 2024 @ 12:56pm

- Threaded and automatic Valmet added to crafting.
- Worked on setting up tanslation stuff.
- Some minor bug fixing.

Update: Oct 20, 2024 @ 9:09pm

- Fixed issue with .38 spc revolvers with rails not allowing scopes.
- Tweaked Recoil Delay and Aim Time stats
- Added ART II x3-9 Scope. Rail mounted and M14 mount versions.