Jupiter Hell

Jupiter Hell

Class Inmate
Viser 11-20 af 56 forekomster
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Opdatering: 6. nov. 2024 kl. 10:58

Fix rare crash.

Opdatering: 21. okt. 2024 kl. 13:50

Assorted balance changes. GBH level 3 bleed area of effect reduced from radius 3 to 2. Fraudster decoys will no longer follow between levels if the player has hacked enemy and broadcasts. Decoys dissappear after 40 turns to limit entities on the map. Ghost gun changed so that rather firing the entire clip when active, it converts the rest of the clip into a damage bonus which applies to a single normal shot - this fixes the sound weirdnesses of firing 12 bullets simultaneously.

Opdatering: 20. okt. 2024 kl. 3:35

Further nerf ghost gun by making the prerequisite traits less useful

Opdatering: 19. okt. 2024 kl. 15:04

Fixed issues with Inmate Exotic Axe

Opdatering: 19. okt. 2024 kl. 14:01

Smuggler now accounts for weapons in the fourth slot. Fixed some trait typos. Burglar calls out it open doors at instant speed. Ghost gun nerfed to not automatically reload at empty from Level 2, now has reduced reload time instead

Opdatering: 15. okt. 2024 kl. 17:39

Forgot to update the Berserk weapon switching to work with the fourth slot.

Opdatering: 15. okt. 2024 kl. 14:34

Fixed typo in trait description.

Opdatering: 14. okt. 2024 kl. 13:37

Nerfed gambler level 3. The bonus chance of winning reduces with each attempt and then resets when you enter a level.

Opdatering: 13. okt. 2024 kl. 5:40

Made Sucker punch new implementation slightly safer.

Opdatering: 13. okt. 2024 kl. 5:14

Mule now gives less additional inventory, but an extra weapon slot. Suckerpunch spawning of AV axes should work regardless of language.