Jupiter Hell

Jupiter Hell

Class Inmate
11-20 van 56 items weergegeven
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Update: 6 nov 2024 om 10:58

Fix rare crash.

Update: 21 okt 2024 om 13:50

Assorted balance changes. GBH level 3 bleed area of effect reduced from radius 3 to 2. Fraudster decoys will no longer follow between levels if the player has hacked enemy and broadcasts. Decoys dissappear after 40 turns to limit entities on the map. Ghost gun changed so that rather firing the entire clip when active, it converts the rest of the clip into a damage bonus which applies to a single normal shot - this fixes the sound weirdnesses of firing 12 bullets simultaneously.

Update: 20 okt 2024 om 3:35

Further nerf ghost gun by making the prerequisite traits less useful

Update: 19 okt 2024 om 15:04

Fixed issues with Inmate Exotic Axe

Update: 19 okt 2024 om 14:01

Smuggler now accounts for weapons in the fourth slot. Fixed some trait typos. Burglar calls out it open doors at instant speed. Ghost gun nerfed to not automatically reload at empty from Level 2, now has reduced reload time instead

Update: 15 okt 2024 om 17:39

Forgot to update the Berserk weapon switching to work with the fourth slot.

Update: 15 okt 2024 om 14:34

Fixed typo in trait description.

Update: 14 okt 2024 om 13:37

Nerfed gambler level 3. The bonus chance of winning reduces with each attempt and then resets when you enter a level.

Update: 13 okt 2024 om 5:40

Made Sucker punch new implementation slightly safer.

Update: 13 okt 2024 om 5:14

Mule now gives less additional inventory, but an extra weapon slot. Suckerpunch spawning of AV axes should work regardless of language.