Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Kingdom Of Judah - Judea Overhaul V1.7 for both IA and the GC new subculture,religion,faction traits,units and buildings!
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Uppdatering: 8 jan, 2015 @ 23:05

Uppdatering: 27 dec, 2014 @ 10:20

Uppdatering: 25 dec, 2014 @ 13:23

Uppdatering: 21 dec, 2014 @ 12:51

Uppdatering: 18 dec, 2014 @ 5:34

Uppdatering: 16 dec, 2014 @ 8:36

update V1.4.3 (16\12\14)
-fixed crash issue caused by 16\12 pacth.
-updated the Grand Campaign version (not nearly done yet)

Uppdatering: 15 dec, 2014 @ 13:18

update 15/12/14
-made ma'in playable in the Grand Campaign (this faction will be renamed and reskinned in to the early Hasmonean Kingdom of Judah.
-moved ma'in to Jerusalem.

Uppdatering: 14 dec, 2014 @ 8:56

update 14/12/14
-replaced non working ability for Judean Thureos with "counter-cavalry tactics".
-replaced non working ability for Lions Of Judah with "use the whip"
-made Hasmonean Raiders a dedicated melee cavalry (no longer javelin) and replaced their ability with "trample".
-fixed missing cavalry units from military buildings.
-removed Hasmonean Nobles from level 3 barracks.

Uppdatering: 13 dec, 2014 @ 13:12

Uppdatering: 11 dec, 2014 @ 14:08

update 12/12/2014
unit balancing -
- Lions of Judah- improved melee attack.
- Mighty Men of Israel- improved melee attack and missile range.
- Hasmonean Infantry- no longer a javelin unit though they still have javelins like other melee units.
- fixed zealots invisible javelin bug.