Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Kingdom Of Judah - Judea Overhaul V1.7 for both IA and the GC new subculture,religion,faction traits,units and buildings!
Visar 11–20 av 69 poster
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Uppdatering: 3 mar, 2018 @ 7:01

fixed compatibility issue with patch 18 politics update

Uppdatering: 9 dec, 2016 @ 16:22

- Fixed no fleets traditions bug

Uppdatering: 2 jul, 2016 @ 1:08

Uppdatering: 1 jul, 2016 @ 12:49

V1.6.2
-fixed fleet mighty man general and removed greek archers ship
-added to melee attack and defence of Temple Guard unit.

Uppdatering: 1 jul, 2016 @ 12:40

Uppdatering: 30 jun, 2016 @ 2:01

V1.6.1 change notes:
-fixed present naval units: mighty man of israel, zelot slingers and galilean hillmen.
they can now be recruited in the ports (not in trade and fish ports) as well as used in custom battles.
-made mighty man of israel ship a general unit.
-added hasmonean infantry ship unit.
-added a smaller variant of zealot slingers ship (chiper and can be recruited earlier).
-added garrisons for ports (not in trade and fish ports)

Uppdatering: 29 jun, 2016 @ 9:06

V1.6.0.3 change notes:
-fixed lv4 light military building not having zealot slingers and zealots.

Uppdatering: 12 jan, 2015 @ 23:25

V1.6.0.2 change notes:
-fixed IA m'ain flag

Uppdatering: 12 jan, 2015 @ 8:46

V1.6.0.1 change notes:
-added fleets names

Uppdatering: 8 jan, 2015 @ 23:05

V1.6 change notes:
- added jewish and greek names for Judah in both campaigns
-added jewish names for armies