Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo Reach (1.11.0)
Showing 21-23 of 23 entries
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Update: Mar 27, 2024 @ 2:08pm

  • New Vault Rifle variant for Patreon members
  • Added new NMPD license plates for Patreon members
  • New items added to Interdimensional Marble
    ○ Vault Rifle (Patreon)
    ○ Bayou Warthog
    ○ Shopping Cart
  • Updated all weapons to be compatible with Blue Team in Firefight
  • Increased brightness in vision mode
  • Unfocused Rifle
    ○ Increased AI burst length to 1-1.5 seconds per burst
    ○ Decreased AI damage to 25%
    ○ Increased error of AI while shooting to mimic player firing behaviors
    ○ Reduced amount of heat generated per round
  • Increased ammo dropped from Octo Sniper from AI users
  • Matched lifespan of Marble weapon spawners 1 & 2 to be 5 seconds each
  • Created new Marble distortion effect while active to hopefully work with Shared Maps builds
  • Modified traits for Jackals and Skirmishers (plus Grunt variants) when using Snipers (Octo, Quad), Portable Gauss Rifle, and Rocket Needlers (Explosion and Thruster) to be less lethal against players
  • Adjusted Merry Ghost Round to hopefully not explode players on impact
  • Series X
    ○ Increased damage of rounds by 50%
    ○ Decreased AI damage by 50%
    ○ Fixed reload to allow players to fire before the animation is 100% complete
    ○ Changed Xbox Series X to fire while holding, changed from pulling the trigger once fires all loaded rounds in a burst
  • Fixed Xbox 360 reload to allow you to fire after reload before the animation fully completes
  • Fixed Xbonk weapon not tracking enemies. The green blob should now hunt down your target
  • Increased number of bursts fired from Slipspace Rifle before overheating to 4, up from 1.
  • Kamikaze Ghost
    ○ Redid projectile effect (was invisible)
    ○ Increased start up time by 4x to prevent players from flying upwards when getting in
  • Fixed unmanned Flubber Wraith in the second mission
  • Fixed Beam of the Void projectile void strands contrail to show again in game
  • Added Gruntas and Gutas to some Firefight maps as possible enemy spawns
  • Fixed Grunt variants to be able to spawn into Firefight matches for all enemies
  • Increased damage dealt to non-friends from Rocket Propelled Grenades.
  • Changed ammo refilled from ammo boxes for Finger Gun to fix a bug where ammo box would disappear when refilling
  • Spooker
    ○ Decreased fire recovery time from 0.5 -> 0.25 seconds (can fire faster)
    ○ Increased damage by 50%
    ○ Decreased AI damage by 50%
  • Vault Rifles
    ○ Increased Level 9 explosion damage by 25%
    ○ Adjusted Level 9 ammo capacity
    ○ Added Patreon version, Level 15
    ○ Increased draw distance of pop up text
    ○ Reworked pop up text to look more crisp
  • Fixed Beam of the Void being unable to use binoculars
  • Increased fire rate of Earth Rifle
  • Dew rifle
    ○ Increased projectile speed
    ○ Reduced projectile drop slightly
  • Reworked NMPD Cruiser driving controls
  • Disabled betrayal booting… maybe?
  • Xbox One S
    ○ Slowed projectile speed across all difficulties
    ○ Reduced ability to anticipate player movements
    ○ Reduced rate of fire across difficulties by about 25%
  • Bubble pistol
    ○ Reduced AI Rate of Fire
    ○ Reduced AI tracking
  • Reduced blur duration from being hit by bubbles

Update: Mar 20, 2024 @ 9:26am

  • Added Firefight
    ○ Includes Grunt variants of enemies, and an expanded sandbox of weaponry to use
    ○ Fiesta is set up to include all new weapons as well
  • Optimizations
    ○ Boxing glove shared shader
    ○ SHSHr shared shader
    ○ M52 snow alpha reduced by 25%
    ○ Rocketed Rocket Launcher Launcher sharing models
    ○ Optimized Xbox 360 + H3 360 to use some shared shaders/bitmaps
    ○ Combined Elite shaders between Grunts & Gruntlites
    ○ Shared shaders between Gruntnade Launcher and vanilla Grunts
  • Trojan Horse Pistol
    ○ Increased max detonation time of attached grenades
  • Decreased F-Bomb size on ground to recognize easier which is active/inactive
  • Increase Mark V/Reaper Grunt HP by 50%
  • Improved Mark V/Reaper Grunt grenade throw arc
  • Fix night vision mode to show alpha textures again
  • Resolved section in Gravitational Fall where players couldn't progress unless they took out an enemy stuck on the cliff
  • Drop equipment on death enabled
  • Adjusted mega suplex destruction effect from Marble to hopefully be more visible when spawning
  • Increased angle which Paper Airplanes are able to target enemies
  • Reduced Ground Hugger impact on Falcons by 50%
  • Reduced lock on of Xbox shade turret projectiles
  • Adjusted Spooker fire rate to fire much slower
  • Reduced AI damage of Spooker by 50%
  • Reduced damage output from Brute Airhorn in AI hands
  • Updated text string on "Just The Tip"
  • Rocketed Rocket Launcher Launcher increased fire speed by 50%
  • Reduced damage of AI Ghosty Skates by 50%, and increased time between shots
  • Adjusted weapons Tribute Room Elite squad spawns with
  • Reduced Grunter health
  • Updated Tribute Room for the goodest boi
  • Updated Holland's Laptop with a better picture of Lt Goodboi Gooberson
  • Fixed scoreboard text for Electric Staff
  • Updated pop-up ad frame for consistency
  • Added 8 new weapons to the Interdimensional Marble
  • Split up some weapon spawns in the Marble to increase variety and not overload players with excess Plasma Rifle variants, or other weapons
  • Modified the final cutscene as the Pillar of Autumn approaches Halo
  • Removed the 'Always On-Goose', replaced it with the 'Gigaspeed Goose'
  • Increased Earth Rifle damage by 50%
  • Updated in game names for all of Noble Team's members
  • Increased maximum speed players can fall before dying (Should help with driving the Hyper Hog)
  • Fixed Ghosty Skates being unable to take damage, and shielding the driver from damage
  • Reduced rate of fire for AI using "Trojan Horse Pistol"
  • Lowered projectile speed of rounds from AI across all difficulties for "Trojan Horse Pistol"
  • Updated Holland's picture in the Sabre cockpit to be of the goodest boi, Lt. Goodboy Gooberson
  • Adjusted the final cutscene on "Just The Tip"
  • Added 14 new F-Bomb audio variants
  • Fixed a typo on a creator's name in the Tribute Room
  • Added new NMPD license plates for Patreon members
  • Adjusted Finger Banger projectile speed to be much faster, still uses Automag damage
  • Reduced damage of Void Hunters
  • Updated one line of text on "Gravitational Fall"

Update: Feb 29, 2024 @ 7:42pm