Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo Reach (2.0)
1-10 van 26 items weergegeven
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Update: 4 nov om 21:14
door Gashnor

  • Fixed "Tip of the Spear" final cutscene
  • Fixed weapons that fire physics projectiles to be more reliably straight in their shot (Barrel Launcher, Coil Launcher, Gruntnade Launcher)
  • Added new equipment: Majora's Mask
  • Added remaining Reach Multiplayer maps

Update: 1 okt om 14:58
door Gashnor

  • Fixed Grunt Jackals so they can properly see the player and fire upon them

Update: 18 sep om 9:33
door Gashnor

  • Updated to be compatible with latest version of MCC

Update: 18 jun om 12:23
door Gashnor

  • Reduced explosive range of Rocket Grenades to match visual explosion more closely
  • Fixed Box of Shotguns spawning a Grunt body on impact

Update: 31 mei om 14:33
door Gashnor

Update: 31 mei om 10:20
door Gashnor

  • Fixed Grunts not throwing Interdimensional Marbles since reworking the throw mechanic (Updated their models to include the marker marbles are thrown from)
  • Increased Hyper Hog turret damage by 100%
  • Increased Laser Light Show burst shot damage by 50%
  • Added alarm sound to Marble destruction effect (Mega bounce)
  • Increased Hunter Pull Beam strength by 60%
  • Changed f bombs to be "unit dialog" to try to sync in co-op better
  • Allowed Elite Officers to drop Interdimensional Marbles
  • Reworked Paper Airplane to get AI to fire weapons properly
  • Adjusted weapons in final cutscene to stop from falling over
  • Adjusted scale of Rocket Needler variants to not be as large when held
  • Increased marble drop rate from enemies by 3x
  • Fixed a visual effect appearing from Jorge in Long Night of Solace
  • Adjusted Saxophone music notes root location when firing in first person
  • Fixed F-Bombs having two variants playing far more than others

Update: 31 mei om 1:10
door Gashnor

  • Reverting to old version to fix bug in F-Bombs. Two variants play far too often and unfortunately I need to rebuild the whole mod to fix it

Update: 30 mei om 21:30
door Gashnor

  • Fixed Grunts not throwing Interdimensional Marbles since reworking the throw mechanic (Updated their models to include the marker marbles are thrown from)
  • Increased Hyper Hog turret damage by 100%
  • Increased Laser Light Show burst shot damage by 50%
  • Added alarm sound to Marble destruction effect (Mega bounce)
  • Increased Hunter Pull Beam strength by 60%
  • Changed f bombs to be "unit dialog" to try to sync in co-op better
  • Allowed Elite Officers to drop Interdimensional Marbles
  • Reworked Paper Airplane to get AI to fire weapons properly
  • Adjusted weapons in final cutscene to stop from falling over
  • Adjusted scale of Rocket Needler variants to not be as large when held
  • Increased marble drop rate from enemies by 3x
  • Fixed a visual effect appearing from Jorge in Long Night of Solace
  • Adjusted Saxophone music notes root location when firing in first person

Update: 23 mei om 12:34
door Gashnor

  • Fixed visual effect for when Interdimensional Marble is active
  • Reworked Pop Up Ads effect to be more consistent
  • Reduced download size by approximately 2 GB
  • Added two new disc covers for the Xbox One and Series X weapons
  • Updated flavor text for Xbox One and Series X weapons when holding the Back/Tab button in Campaign
  • Updated Moa collectibles to glow RGB and become more visually noticeable to find
  • Updated Moa collectibles to drop a random Interdimensional Marble drop when destroyed

Update: 3 mei om 23:57
door Gashnor

  • Added new armor ability: Super Saiyan. Allows increased speed, strength, fatal melee blows, and a cool spiky golden hair with an aura while active.
  • Added almost double the amount of random disc covers to show on Xbox One discs/Series X disc reloads
  • Added new weapon from Cursed Halo 3: Fairie Staff. Hitting an enemy sends them flying into the sky
  • Added new equipment and weapon to the Interdimensional Marble as potential spawns
  • Slightly adjusted the Pop Up Ads destruction effect from the Interdimensional Marble
  • Minor bug fixes