tModLoader

tModLoader

Expanded Terraria
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更新:7 月 2 日 @ 下午 12:22

1.2.2.6

- 10+ new items
murmur shards (used in expert mode crafting, sold by sorcerer for 10 gold)
unholy shards (used in master mode crafting, sold by wisp trader for 10 gold)
and more!
- balance changes:
wisp trader now also sells gem bags (50 gold)
vile ring now also grants +5% movement speed and acceleration
ghastly coat now only increases summon knockback by 15%
ghastly hat now grants 1 minion slot
bone katanas can now be infused up to +10 and have 2 infusion slots
scrap sword now has a custom swing animation and slightly altered stats
ribcage wand now has very strong knockback
chaos slimes now also can drop tainted glove
chaos slimes now also can drop whetstones
skeleton merchant now also sells hazelheart necklace
fork can now be ascended
increased drop chances of infusion materials
whetstones can now also be crafted
gem sockets can now also be crafted
hollow gems can now also be crafted
pure gems can now also be crafted
elemental spirits can now also be crafted
- fixed a bug where leafling could damage town npcs
- fixed a bug where you could craft some elemental weapons with 1 gem
- fixed a bug where soul stone couldn't be used on some weapons
- localization changes
- minor tweaks

更新:6 月 27 日 @ 下午 2:11

1.2.2.5

- released a config for toggling additional accessory slots, please access it from mod list since it needs a reload after toggling!
- nerfed reinforced whip a little
- nerfed razorleaf whip a little
- nerfed hallowed flower a little
- tranquility stones now drop from the dirty bag in master mode
- ghastly coat can now be crafted without cursed bones
- fixed a bug where sword of actuation could drop from any npc x_x
- minor tweaks

更新:6 月 22 日 @ 上午 4:50

1.2.2.4

- updated localization
- minor tweaks

更新:6 月 22 日 @ 上午 4:33

1.2.2.3

- 1 new weapon
- 3 new pre-hm whips
- 12 new master mode accessories
- added a light-emitting accessory slot! (expert/master mode exclusive, improves night vision right away)
- added a master accessory slot! (master exclusive, -10% endurance and slower life regeneration, requires any light-emitting accessory equipped)
- added a mobility accessory slot! (master mode exclusive, increases movement speed by 5%, requires any master accessory equipped)
- master mode now allows to choose one of four exclusive class-related starting bags
- now each time you get hit in master mode you lose 10% endurance for 10 seconds
- whetstones can now also be used to combine new accessories in master mode
- sharpflower necklace is now a master mode accessory (requires whetstone now instead of souls of light and night)
- necklace of eternity got buffed but is now master mode exclusive
- ravager necklace now also grants 3 armor penetration
- conqueror's necklace now also grants 3 armor penetration
- infused quality swords now have custom swing animations
- you can now infuse quality swords without a workbench
- boss health modifier got reduced quite a bit
- minor tweaks

更新:6 月 20 日 @ 下午 2:27

1.2.2.2

- adjusted some npc spawn chances
- treasure goblins now can also spawn very rarely underground in master mode after skeletron has been slain
- minor tweaks

更新:6 月 20 日 @ 下午 1:20

1.2.2.1

- 1 new items:
weak minion bait (replaces old minion bait, grants +1 summon damage)
- 1 new npcs:
1 new goblin variant for master mode goblin army
- minion bait and enhanced minion bait now also grant +1 summon damage
- nerfed bane of the sea (50 -> 45 damage, healing occurs less frequently)
- nerfed blossom flower (48% -> 40% summon damage)
- J.A.W.S. got slightly nerfed
- RYNO V1 and RYNO V2 got moderately nerfed
- swapped blossom armor headsets stats with their setbonuses
- ghastly coat now grants only 1 additional minion slot and 5% summon damage
- re-adjusted some accessory crafting recipes for balancing purposes
- minion bait is now hardmode exclusive, can be fished in honey or crafted
- fixed dualshot dupe glitch
- "emits light" armor reforge is now way brighter
- buffed some pre-hm armor
- buffed steel slimes and now emit dust
- steel slimes can now also spawn during goblin army event in master mode
- steel golems now emit dust, got massively buffed and now spawn only in master mode after skeletron has been slain
- all expert mode npcs have 25 more health
- all master mode npcs have 50 more health
- all expert mode bosses now have moderately more health (this will need more playtesting, please lmk how it is)
- all master mode bosses now have way more health (this will need more playtesting, please lmk how it is)
- updated tooltips of minion weapons to indicate that they're support minions
- wisp and brass lamps's new max stack is 1
- broken items now can't be crafted with souls but can be shimmered instead
- added grimmspear to gothic crate's loot pool
- apparitions now spawn only in expert/master mode
- hollows can now spawn only in master mode
- imbued slimes now spawn less frequently unless in expert/master mode
- thunderstruck slimes now spawn more frequently in expert/master mode
- slightly buffed diamond sword but also requires more diamonds to craft
- slightly buffed sand wave
- bone katana can now be tempered up to +9 and has custom swing animations when infused
- soul stone can now be crafted with a platinum/gold ore instead of stone block
- buffed brass lamp
- stinger waders are now craftable in hardmode and bloodlust waders require souls of fright
- imbued slimes now shoot spellflames every 10 seconds instead of 4
- re-adjusted imbued slimes spawn rate across pre-hm and hardmode
- spellflames have a new recipe (tattered book instead of spell tome)
- spellflames can now also be bought from sorcerer in hardmode
- sorcerer now sells bloodflame wand during blood moon
- fletcher now sells blood surge during blood moon
- skeleton merchant now sells blood wave during blood moon
- re-adjusted goblin merchant's glowing dusts to be much more gentle
- goblin merchant's sprite now adds a golden earring and a golden bag to their back, to make him more distinct from goblin scouts
- fixed ember knife's swing inflicting hellflames and made it smaller
- updated bloodborne's sprite, tooltips and swing animation
- treasure goblin coin bag got slightly nerfed
- plague blade now has a custom swing animation
- plague stuff now requires shadow scales/tissue samples to craft
- support minions are no longer exclusively support minions and their damage can stack
- fixed a bug where minions were overriding player damage
- slightly nerfed necrolantern healing chances
- fixed some minions not dealing knockback
- soul reaver got a re-work, less damage, barely any knockback but attacks faster
- light's edge now requires crusher instead of traveler's blade to craft
- fixed a bug where i forgot one word in code which made skeleton lord's helmet grant 500% summon damage... silly me ¯\_(ツ)_/¯
- bug fixes
- minor tweaks

更新:6 月 18 日 @ 下午 9:33

1.2.1.9

- re-adjusted elemental spirit drop rates
- balance changes
- minor tweaks

更新:6 月 18 日 @ 下午 7:21

1.2.1.8

- nerfed some pre-hm weapons a little bit
- fixed some more bugs

更新:6 月 18 日 @ 下午 6:50

1.2.1.7

- plague blade now requires 8 steel plates instead of broken tool
- fixed some more bugs

更新:6 月 18 日 @ 下午 6:44

1.2.1.6

- 2 new items
- 3 new npc variants for master mode
- fixed some slimes not dropping gel
- fixed some items displaying tooltip "material" twice
- fixed some more bugs