Jagged Alliance 3

Jagged Alliance 3

The Awakening of the Eastern Dragon
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Actualización: 9 MAR a las 6:34

Version 9.0 Update Notes:
- Four new mercenaries added:
1) Operative - Specializes in reconnaissance, using pistols and knives, as well as deploying booby traps in combat.
2) Engineer - Expert in constructing cover, equipped with special grenades that can trigger explosives, and clear smoke and flames.
3) Instructor - Excels in coordinating attacks and ambushes with teammates, possessing a powerful Reaper Mode.
4) Observer - Skilled in suppressive fire, capable of exposing and discovering enemies using a flare gun.
- Adjustments made to certain mercenary skills:
1) Sniper - Skill weakened, suppression-related skills removed.
2) Artilleryman - Skill weakened; now gains an additional 6 AP at the start of each turn.
3) Operations Officer - Skill weakened; can now only activate special abilities with a sniper rifle.
4) Commander - Skill weakened; can now gain only 1 AP for killing an enemy, while killing zombies still grants 2 AP.
5) Support Soldier - Skill adjusted; optimized the switch between two modes, with Assault Mode now permanent, slightly increasing accuracy, and Alert Mode changed to increase critical hit rate.
- Adjustments to the ranks and hiring costs of certain mercenaries.
- New items added:
1) Hand Grenade Launcher.
2) Booby Trap.
- New recipes added:
1) Parts + Explosive Fragments = Butterfly Mine.
2) Gunpowder + Explosive Fragments = Booby Trap.
3) Gunpowder + Chemicals = Signal Flare.

9.0版本更新说明:
-新增4名佣兵:
1)谍报员 擅长侦察,使用手枪和刀以及诡雷作战
2)工程兵 擅长构筑掩体,拥有特殊榴弹,可以触发爆炸物,清除烟雾和火焰
3)指导员 擅长配合队友进行攻击和伏击,拥有超强的死神模式
4)观察手 擅长压制射击,使用信号枪能够暴露和发现敌人
-调整部分佣兵技能
1)狙击手 技能削弱,删除压制射击相关技能
2)二炮手 技能削弱,现在每个回合开始时额外获得6AP
3)作战参谋 技能削弱,现在只能用狙击枪触发特殊能力
4)指挥官 技能削弱,现在击杀敌人只能获得1AP,击杀僵尸仍然可以获得2AP
5)支援兵 技能调整,优化两种模式的切换,现在突击模式常驻,略微提高命中,警戒模式改为提高暴击率
-调整部分佣兵的档位和雇佣费用
-新增物品
1)简易榴弹枪
2)诡雷
-新增配方
1)零件+炸药碎块=蝴蝶雷
2)火药+炸药碎块=诡雷
3)火药+药物=信号弹

Actualización: 9 FEB a las 21:11

debug

Actualización: 6 ENE a las 3:24

Update content:
-Add two skills to the shotgun, Dragon Breath and One Head, which are carried by different shotguns.
-Add skill to machine gun: tactical firing, can only be used once per battle.
-Add skills and tactical bombing to QLT87 lightweight
-Add two types of cluster weapons: cluster landmines and cluster grenades
-Add two tools: a universal toolbox and an engineer shovel
The universal toolbox can dismantle bombs and heavy machine guns on maps, and place them in your package. You can arrange heavy machine guns at any other location.
Engineer shovels can be used to construct and dismantle temporary shelters.

更新内容:
-为霰弹枪增加两种技能,龙息弹和独头弹,不同的霰弹枪分别携带这两个技能。
-为机枪增加技能:战术点射,一次战斗只能使用一次。
-为QLT87轻型增加技能,战术轰炸
-增加两种集束武器:集束地雷和集束手雷
-增加两种工具:万用工具箱和工兵铲
万用工具箱可以拆除炸弹和地图上的重机枪,并将重机枪放置到你的包裹中,你可以在其他地点任意布置重机枪。
工兵铲可以修建和拆除临时掩体。

Actualización: 4 ENE a las 23:13

Update content:
-Add two skills to the shotgun, Dragon Breath and One Head, which are carried by different shotguns.
-Add skill to machine gun: tactical firing, can only be used once per battle.
-Add skills and tactical bombing to QLT87 lightweight
-Add two types of cluster weapons: cluster landmines and cluster grenades
-Add two tools: a universal toolbox and an engineer shovel
The universal toolbox can dismantle bombs and heavy machine guns on maps, and place them in your package. You can arrange heavy machine guns at any other location.
Engineer shovels can be used to construct and dismantle temporary shelters.

更新内容:
-为霰弹枪增加两种技能,龙息弹和独头弹,不同的霰弹枪分别携带这两个技能。
-为机枪增加技能:战术点射,一次战斗只能使用一次。
-为QLT87轻型增加技能,战术轰炸
-增加两种集束武器:集束地雷和集束手雷
-增加两种工具:万用工具箱和工兵铲
万用工具箱可以拆除炸弹和地图上的重机枪,并将重机枪放置到你的包裹中,你可以在其他地点任意布置重机枪。
工兵铲可以修建和拆除临时掩体。

Actualización: 5 DIC 2024 a las 8:42

Update Content:
Weapon Skill Adjustments:
- Suppressive Assault: Grants free movement after attacking
- Mobile Shooting: Movement part does not trigger overwatch attacks
- New Skill, Rapid Fire: Fixed 5 AP consumption, automatically gains 3 aim, and frightens the enemy upon attack.
- Adjusted skills for some MOD weapons, added corresponding skills to original weapons.
Light Assault Rifle/Short Assault Rifle: Neutralizing Fire
Heavy Assault Rifle/Long Assault Rifle: Double Fire
Small Caliber Sniper Rifle: Rapid Fire
Large Caliber Sniper Rifle: Spiral Bullet
Winchester: Running Shot
Pistol: Added Mozambique Drill except for Glock 18
Revolver: Neutralizing Fire

更新内容:
武器技能调整:
-压制突袭:攻击后会获得自由移动
-移动射击:移动部分不会触发警戒攻击
-新增技能,快速射击:固定5AP消耗,自动获得3瞄准,攻击对敌人造成惊吓。
-调整部分MOD武器的技能,给原版武器增加相应的技能。
轻型突击步枪/短突击步枪:压制突袭
重型突击步枪/长突击步枪:双发点射
小口径狙击步枪:快速射击
大口径狙击步枪:螺旋子弹
温彻斯特:移动射击
手枪:除格洛克18外添加莫桑比克射击
左轮手枪:压制突袭

Actualización: 2 DIC 2024 a las 21:25

debug

Actualización: 1 DIC 2024 a las 6:27

Update content:
Add some weapon capabilities and categorize weapon types. Nowadays, long assault and short assault, rifle and sniper rifle have different unique skills to distinguish battlefield functions.
更新内容:
增加一些武器能力,细分武器类型。现在长突击和短突击,步枪和狙击步枪分别有不同的特有技能来区分战场功能。

Actualización: 23 NOV 2024 a las 21:54

Update Content:
- Added 12 weapons:
Pistol:
CS/LP-11A: A late-stage pistol with a large-capacity magazine and long burst capability.
Submachine Guns:
Type-85: An early-stage high-power submachine gun with greater damage capability compared to the P40, consuming 9.62WP bullets.
CS/LS-14T: A conceptual virtual weapon with both submachine gun and shotgun attack modes.
Assault Rifles:
Type81-1G: An early-stage assault rifle with slightly better performance than the AK47.
CQ-D: A late-stage assault rifle modeled after the HK416, featuring the most comprehensive attachment system and long burst capability.
CS/LM-12: A rotary Gatling machine gun.
Shotguns:
QBA-221: A late-stage shotgun with multiple barrel modes, capable of taking on different roles as needed.
Sniper Rifles:
Type56G: An early-stage weapon with a shorter range, capable of mobile shooting and equipped with a bayonet.
CS/LR-19: An early-stage long-range sniper rifle.
QBU-202: An 8.6MM sniper rifle with extremely high range and accuracy, without cumbersome attributes.
CS/LR-4: An early-stage close-range sniper rifle.
Special Weapons:
AG-001: A signal flare gun that can be equipped with a fire guidance module to direct teammates for fire attacks. Available for purchase in the store at stage two.
- Modified some weapon attributes:
QBU203 changed to 762 NATO bullets for better realism.
VSK modified to .50 bullets for better realism, significantly increased damage, added mobile shooting capability, and adjusted to a stage three weapon.
MAK-90 increased mobile shooting capability and adjusted to a stage two weapon.
- Modified the initial weapons of some mercenaries:
Sniper's initial weapon adjusted to CS/LR-19.
Assassin's initial weapon adjusted to CS/LR-4.
Combat Advisor's initial weapon adjusted to Type56G.
更新内容:
-增加12把武器:
手枪
CS/LP-11A 三阶段后期手枪,拥有大容量弹匣和长点射能力。
冲锋枪:
Type-85 前期大威力冲锋枪相比P40拥有更强大的伤害能力,消耗9.62WP子弹
CS/LS-14T概念虚拟武器,拥有冲锋枪和霰弹两种攻击方式。
突击步枪:
Type81-1G,前期突击步枪,性能略强于AK47.
CQ-D 三阶段后期突击步枪,仿制HK416拥有最全面的配件系统和长点射能力。
CS/LM-12 转轮式加特林机枪
霰弹枪:
QBA-221 三阶段后期霰弹枪,拥有非常多的枪管模式,可以根据需要担当不同的角色
狙击步枪
Type56G 前期武器,较近的射程,拥有移动射击和刺刀。
CS/LR-19 前期武器,一阶段的长距离狙击枪
QBU-202, 8.6MM狙击步枪,拥有极高的射程和精准度,没有笨重属性。
CS/LR-4 前期武器,近距离狙击步枪。
特殊武器
AG-001 信号弹枪,可以通过配件增加炮火指引模块,引导队友进行炮火攻击。二阶段可以在商店中购买。
-修改部分枪械属性
QBU203更改为762nato子弹,以更贴合实际
VSK修改为.50子弹,以更贴合实际,大幅增加伤害,增加移动射击能力,并调整为3阶段武器。
MAK-90 增加移动射击能力,并调整为二阶段武器。
-修改部分佣兵的初始武器
狙击手初始武器调整为CS/LR-19
暗杀者初始武器调整为CS/LR-4
作战参谋初始武器调整为Type56G

Actualización: 30 OCT 2024 a las 9:56

Update content:
1. Adjusted Nine-Tails talent: now, killing 2 or more enemies at the same time only grants 2 AP.
2. Reduced the hit increase effect of hormone grenades to 20%.
3. Adjusted Advisor talent: immediately gain Opportunist when in stealth. Opportunist effect adjusted to increase field of view, increase damage when attacking stunned enemies, and if an enemy is killed in stealth, Opportunist will not disappear. If the enemy is not killed, Opportunist disappears and Extreme Evasion is gained, which lasts for only two turns.
4. Adjusted Bai Ze talent: after gaining the hormone grenade effect, gain Insight Weakness. Insight Weakness: increased field of view, gain free movement, continuous attacks when using machete-type weapons, and attacks will not be interrupted by melee counterattacks.
5. Adjusted Qlt87 Grenade Launcher (light): increased AP consumption to 10 points, and attacks will trigger a probability of continuous attacks.
6. Added recipes:
1) 1 flashbang + 1 part = 1 Type 98 flashbang
2) 1 super liquid + 5 parts = 5 diluted super liquids (restores energy)
3) 1 code error + 1 part = 1 chip

更新内容:
1、调整九尾天赋,现在同时杀死2个以上的敌人,只能获得2AP。
2、下调激素榴弹的命中增加效果至20%
3、调整参谋天赋,潜行时立刻获得伺机而动,伺机而动效果调整为,视野提升,攻击昏迷敌人伤害增加,在潜行状态杀死敌人,伺机而动不会消失,未杀死敌人,伺机而动消失并获得极限闪避,极限闪避只能持续两个回合。
4、调整白泽天赋,获得激素榴弹效果后,获得洞察破绽。洞察破绽:视野增加,获得自由移动,使用砍刀类武器进行攻击时会触发连续攻击,攻击不会被近战反击打断。
5、调整Qlt87式榴弹枪(轻型),增加AP消耗至10点,攻击时会触发概率连续攻击。
6、增加配方:
1)1闪光弹+1零件=1个98式闪光弹
2)1超原液+5零件=5稀释超原液(回复能量)
3) 1代码错误+1零件=1芯片

Actualización: 15 OCT 2024 a las 8:25

Update Content:
- Added Type 98 Flash Grenade, which removes enemy courage when hit, causes blindness and deafness effects, reduces accuracy, reduces vision, and prevents free movement. The Type 98 Flash Grenade can be synthesized from a stun grenade.
- Adjusted the talent skills of three mercenaries:
1. The sniper's skill is changed to gain one stack of "Calm and Collected" each turn, reducing the AP cost of using a sniper rifle by 3 points, with a minimum of 4 points, and a 100% critical hit rate. The stack disappears after attacking. It can stack up to 5 layers.
2. Modified the mechanism of the advisor: after finding cover, gain "Bide One's Time" in the next turn, which reduces the enemy's vision range of the advisor and increases the advisor's vision. Under Bide One's Time, attacking an enemy immediately grants 6 stacks of Extreme Evasion and removes Bide One's Time.
更新内容:
-增加98式闪光手榴弹,命中敌人会去除敌人勇气,使敌人获得目盲耳鸣效果,降低命中,降低视野,无法获得自由移动。98式闪光弹可以由震爆弹合成。
-调整三个佣兵的天赋技能:
1、狙击手的技能改为每个回合获得一层“气定神闲”使用狙击枪的AP消耗降低3点,最低不低于4点,暴击率100%,攻击后消失。最高可叠加5层。
2、修改参谋的机制,找掩护后,在下个回合获得“伺机而动”降低敌人看到参谋的视野距离,增加参谋的视野。在伺机而动下,攻击敌人立刻获得6层极限闪避并消除伺机而动。
3、修改掷弹兵天赋,获得“绝地求生”后下个回合,绝地求生会转化为两层“抢占先机”攻击和移动不触发警戒,攻击后移除一层。
-新增一个IMP技能:战场老兵,攻击僵尸或者被压制的敌人,会触发二次攻击。
3. Modified the grenadier's talent: after gaining "Survival Instinct," it will convert to two stacks of "Seize the Initiative" in the next turn. Attacking and moving do not trigger Overwatch, and one stack is removed after attacking.
- Added a new IMP skill: Battlefield Veteran, which triggers a second attack when attacking zombies or suppressed enemies.