Arma 3
[COOP] Random Patrol Generator - Malden 2035
Showing 1-10 of 21 entries
< 1  2  3 >
Update: Sep 7 @ 12:23pm

**HOTFIX** REMOVE MODS DEPENDENCIES

Update: Sep 5 @ 9:04am

New Features :
- Add new Contractor faction [F+],


Improvement :
- Add multiple enemies waves on defend objectives,
- Defend box is now invincible,
- Improve first loading speed,
- Add RHS planes to SOCOM [F+],
- Add SMG/Pistol to marksman classes,
- Better detection of GL weapon for AUTO FACTIONS,


Bug fix :
-

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes FOB spawn for opfor freeze,
- Sometimes respawned player cannot see respawn menu.

Last commit :
3bef97a3f84f68054b73fa46bf845f0c3cc5f058

Update: Aug 29 @ 8:09am

New Features :
- Add GUI respawn on map,
- Add bomb defuse mini game.

Improvement :
- Add initial black screen during faction parsing,
- Better weapon detection on opfor faction,
- Better remove of restricted items,
- Rework artillery effect,
- Add more bomb models,
- Better intel placement in buildings

Bug fix :
- Vehicle flip on dedicated server,
- Explosed bomb cannot be defused,
- Players spawn with forced 0 altitude,
- Multiple buy in weapon shop is not possible anymore.

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes FOB spawn for opfor freeze,
- Sometimes respawned player cannot see respawn menu.

Last commit :
fa1d4bb677a59a83e72b6cd6b86ca4db1a81851d

Update: Aug 15 @ 3:07am

New Features :
- Add support for INDOCHINE mod,
- Add an option to get back the tent (leader only),
- Add new weapon shop to unlock opfor stuff (unlock token on objective completion),
- Add teamkiller punish system,
- Add an option to remove DynamicSimulation,
- Add maximum objective count on campaign,
- Add new setting to create campaign with close objectives,
- Add new Bomb defuse objective,
- Add new meta GUI on "U" key,
- Add new side objective "Outpost",
- Add static weapon to vehicle shop,
- Add new ACE item (Ladder backpack, IR strobe, Canteen).


Improvement :
- Better role detecting in auto faction parser,
- Better support for UNSUNG,
- Reduce default operation area radius,
- Add small patrol around building in AO,
- Rebalance all IA Skills,
- Respawn tent can now be destroyed by opfor.

Bug fix :
- Parser no longer crash on mission load, no crash on setup,
- Fix no vehicle setting,
- Fix report surrending man action.

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes FOB spawn for opfor freeze,
- Sometimes respawned player cannot see respawn menu.

Last commit :
b9a631b68568a78b1fd1102e8cff0979a1265e85

Update: May 29 @ 12:47am

New Features :
- Add Random faction settings,
- Add RHS Faction + support,
- Add arsenal supply drop,
- Add ambient animals,
- Opfor can now paradrop units using helicopter or planes,
- Add a settings to display players position on map,
- Add "flip" action on friendly vehicles,
- Add prestige headgear,
- Add transport plane on vehicle shop,

Improvement :
- Fix abusive stuff restriction on when default,
- Add settings to disable faction pre parsing (faster),
- Adjust medic default stuff when ACE enabled,
- Not trigger RTB when respawn on base (30 sec delay),
- Set role to rifleman if there is no other available,
- Rework artillery system,
- Add sabotage action on ammo cache,
- Rework engineer default stuff.

Bug fix :
- Remove ACE Explosive dependency,
- Wording when loadout saved,
- Teammate can now call support from tent,
- Map markers when objective complete.

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes respawned player cannot see respawn menu.

Last commit :
bd220d74b60286bcd52165fbc8293dee0eb12b32

Update: Mar 2 @ 8:09am

New Features :
- Add support for Crocus FPV
- Add red markers for the last ennemies on some objectives (Clear area etc.)

Improvement :
- Add 10 secs protection for spawning on tent,
- Greatly improve automatic faction parsing,
- Add option to recover the tent on High Commader,

Bug fix :
- Fix RadioOperator role detection,
- Fix High Commander spawn location

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes respawned player cannot see respawn menu.

Last dev commit :
4302abb92e692ab8223d569dc705ba18e0658451

Update: Feb 15 @ 2:57am

New Features :
- Add basic translation for common languages
- Add role limit per group
- Add High commander caracter

Improvement :
- Reduce artillery waiting time
- Add HQ Vehicles for automatic factions
- Add sleep action on tent
- Add new ACE 3.19 items to arsenal
- Rework all blufor FOB
- Add new setup settings

Bug fix :
- Fix experience reset bug
- Various fix

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes respawned player cannot see respawn menu.


Last dev commit :
5f501e1178588120f3e21a38fa60c42257562a82

Update: Jan 25 @ 2:56am

New Features :
- Add civilian automatic faction,
- Add new loadout GUI,
- Add Drones to Auto Factions.

Improvement :
- Respawn tent are now invincible,
- French translation is now 80%,
- Civilian kill message is now made by HQ (subtitle),
- Add advanced settings button,
- Base RHS auto factions are merged between ground and air forces,
- Opfor surrender only if a player is less than 50m,
- Group UI only hide without ACE.

Bug fix :
- Admin panel now show on local server,
- Radio call for player respawn.

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes respawned player cannot see respawn menu.

Last dev commit :
07854bbfe0ee1c7aeea0e7b1c3adff4d9b2ffc09

Update: Jan 11 @ 12:45pm

HOTFIX :

- Fix admin panel on respawn on local host

Last dev commit :
c3c969253b0d40ef610ff09a877ebf916303fc8c

Update: Jan 11 @ 1:49am

New Features :
- Add every factions of Mods/DLC (autmatic discover),
- Add basic french translation 70% (more language in the future),
- Add respawn tent (role leader only),
- Opfor Infantry can now surrender,
- Add tutorial on mission start for new players.


Improvement :
- Optimization and global performance,
- Add more settings on mission setup,
- Add vehicle garbage collector,
- Rebalance infantry number on POI,
- Rework lobby squad,
- Transport and Extract chopper spawn now closer.

Bug fix :
- Fix stutter when an enemy is killed

Known issues :
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB,
- Sometimes respawned player cannot see respawn menu.

Last dev commit :
3c7238afd83b0f546f26087dda4ee94f03f3a364