tModLoader

tModLoader

Generated Housing
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Update: Apr 6 @ 1:57pm

Version 1.0.16
Minor Changes
- Reverted april fools icon

Update: Mar 31 @ 8:29pm

Version 1.0.15
Minor Changes
- April Fools Icon :)

Update: Mar 25 @ 7:20pm

Version 1.0.14
Minor Changes
- Fixed localization mistake causing no description for "Spawn Point Basement Shape"

Update: Mar 4 @ 8:40pm

Version 1.0.13
Minor Changes
- Removed music boxes from basement
- Fixed wiring problem in basement

Update: Feb 22 @ 5:18pm

Version 1.0.12
Minor Changes
- Increased maximum basement size from 15 to 25
- Fixed a typo in the basement shape's config description
- Small basement optimizations

Update: Feb 10 @ 8:23pm

Version 1.0.11
Major Changes
- New icon

Update: Feb 8 @ 4:57pm

Version 1.0.10
Minor Changes
- Fixed a JIT error on mod loading. Not sure how I didn't notice this earlier

Update: Jan 6 @ 5:01pm

Version 1.0.9
Minor Changes
- Fixed out-of-bounds error when generating beach house

Update: Dec 14, 2024 @ 1:43pm

Version 1.0.8
Minor Changes
- Fixed mineshaft generating on upside-down seeds typed without spaces
- Fixed beach house trying to generate in the sulfuric sea on upside-down seeds
- Fixed beach house not spawning on corrupted sand
- Fixed main house spawning above the underworld in upside-down seeds (I think, it's hard to test)
- Fixed basement going out of bounds on upside-down seeds
- Fixed some cases of a problem where terrain blending would cover caves
- Fixed some cases of very large basements with very low shape values would fail to generate
- Fixed some cases of the main house failing to place, and improved error handling when it does fail
- Fixed beach house generating on first land from the outside of the world, leading it to generate on any "islands"
- Fixed not recognizing an upside-down world using a seed with an apostrophe ("don't")

Update: Nov 28, 2024 @ 4:14pm

Version 1.0.7
Minor Changes
- Fixed basement generation