tModLoader

tModLoader

Generated Housing
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Update: Feb 22 @ 5:18pm

Version 1.0.12
Minor Changes
- Increased maximum basement size from 15 to 25
- Fixed a typo in the basement shape's config description
- Small basement optimizations

Update: Feb 10 @ 8:23pm

Version 1.0.11
Major Changes
- New icon

Update: Feb 8 @ 4:57pm

Version 1.0.10
Minor Changes
- Fixed a JIT error on mod loading. Not sure how I didn't notice this earlier

Update: Jan 6 @ 5:01pm

Version 1.0.9
Minor Changes
- Fixed out-of-bounds error when generating beach house

Update: Dec 14, 2024 @ 1:43pm

Version 1.0.8
Minor Changes
- Fixed mineshaft generating on upside-down seeds typed without spaces
- Fixed beach house trying to generate in the sulfuric sea on upside-down seeds
- Fixed beach house not spawning on corrupted sand
- Fixed main house spawning above the underworld in upside-down seeds (I think, it's hard to test)
- Fixed basement going out of bounds on upside-down seeds
- Fixed some cases of a problem where terrain blending would cover caves
- Fixed some cases of very large basements with very low shape values would fail to generate
- Fixed some cases of the main house failing to place, and improved error handling when it does fail
- Fixed beach house generating on first land from the outside of the world, leading it to generate on any "islands"
- Fixed not recognizing an upside-down world using a seed with an apostrophe ("don't")

Update: Nov 28, 2024 @ 4:14pm

Version 1.0.7
Minor Changes
- Fixed basement generation

Update: Nov 22, 2024 @ 5:38pm

Version 1.0.6
Major Changes
- Fixed the mineshaft...I may have fumbled the bag

Minor Changes
- Fixed the mod recognizing upside-down seeds

Update: Nov 16, 2024 @ 10:35pm

Version 1.0.5
Major Changes
- Added config to offset main house from the world's spawn. Can be useful for mod compatability
- Added config to turn off setting world spawn to the house

Minor Changes
- More error handling improvements
- Fixed rare issue with basement lights not turning on
- Improved dirt generation around main house
- Fixed naming inconsistencies
- Changed description
- Used data from the past month to estimate the total number of houses generated, main house sign message now reflects new estimate

Update: Nov 9, 2024 @ 6:04pm

Version 1.0.4
Major Changes
- Added "Main Basement Shape" to the configs, controls overall generation shape. It's still random, just a little more guided

Minor Changes
- Mineshaft can now spawn without the main house
- Improved error handling
- Fixes for odd dirt generation near the basement & mineshaft
- Basement generation improvements
- Beach House dock pillars fixed

Update: Oct 21, 2024 @ 11:15pm

Version 1.0.3
Minor Changes
- Backend Changes