Stellaris

Stellaris

40k Age of Indomitus
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Update: Sep 21, 2024 @ 8:09pm

(Fixed building flag triggers of potentials, swapped from origin check to country flag check)

Imperial Buildings only

(Version 1.2.7)

Update: Sep 20, 2024 @ 7:58pm

Previous Change log mentions these same stats

(Fixed an issue with missing brackets on the navy recruitment center)

( Fixed Shrine world Decision not working)

( Fixed an issue with no icon displaying on "Imperial planet designation" ascension perk)

( Added Static Planet Modifiers for Classes)

This includes all the same stats they previously had.

( Added 7 new Origins)

( Added 88 new buildings)

( Added 39 New jobs)

( Added 3 new decisions for Tau planet classes)

(Added 500 ish Technologies for buildings and armies)

( Added 8 New strategic resources)

( Added 8 new districts for Dark Eldar and Chaos Worlds)

( Added Solar System Initializer For Dark Eldar)

( Removed maps yet again 3.13 broke them, was causing crashes on game start)

( Removed Immortality from all imperial leaders expect for the Emperor trait)

( Gutted all starting army modifiers on The great crusade Origin)

( Nerfed "The emperor Protects" Trait removed army Modifiers)

( These New buildings and techs may still require balance adjustments in up coming patches)


Update: Sep 20, 2024 @ 7:46pm

Another hot fix for a tech again minor but annoying.

Update: Sep 20, 2024 @ 7:38pm

Hot fix for A single tech Error, minor but annoying

Update: Sep 20, 2024 @ 7:08pm

( Fixed Shrine world Decision not working)

( Added Static Planet Modifiers for Classes)

( Added 7 new Origins)

( Added 88 new buildings)

( Added 39 New jobs)

( Added 3 new decisions for Tau planet classes)

(Added 500 ish Technologies for buildings and armies)

( Added 8 New strategic resources)

( Added 8 new districts for Dark Eldar and Chaos Worlds)

( Added Solar System Initializer For Dark Eldar)

( Removed maps yet again 3.13 broke them, was causing crashes on game start)

( Removed Immortality from all imperial leaders expect for the Emperor trait)

( Gutted all starting army modifiers on The great crusade Origin)

( Nerfed "The emperor Protects" Trait removed army Modifiers)


Update: Sep 20, 2024 @ 6:17pm

Initial update upload, changed name and mod file version.

Update: May 19, 2024 @ 11:58pm

(Updated to 3.12.2)

Didn't note any real changes with 3.12.2 But i always could have missed something Be sure to report any bugs with this version. again not a content update

(Version -.-.- )

Update: May 8, 2024 @ 12:52am

(Updated to 3.12.1)

(Added Map presets back they still act funny I did fix a couple of things to do with the generational values and selection on game start but there are still more that have been reported that i need to recreate correctly and fix, including starting solar system Initializers)

(Not a content update just a push to new version and will be doing the proper patch soon)

(Version 1.2.6)

Update: Apr 11, 2024 @ 11:39pm

(Update and bug fixes)

(Fixed Shrine world decision, available on ALL planet classes, now uses only habitable classes like the rest)

(Also fixed line that required AP perk for shrine world)

(Removed preset maps, as they were incredibly buggy and had issues that will take me along time too work through)

Can add those back if people can live with it and want to use it regardless of the playable state.

UPDATED TO 3.11.3

(Version 1.2.5)

Stable Build

Update: Mar 20, 2024 @ 3:29am

(Version Update)

3.11.1 - 3.11.2

See Below Notes