Crusader Kings III

Crusader Kings III

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Update: Oct 16, 2024 @ 6:52pm

Update: Oct 15, 2024 @ 11:45am

Update: Oct 14, 2024 @ 8:34pm

Update: Oct 14, 2024 @ 8:18pm

Update: Oct 14, 2024 @ 6:35pm

Update: Oct 14, 2024 @ 5:57pm

Reworked Grant Title interaction for AI
-> AI will grant titles based on trait compatibility (must be at least >= 0)
-> AI will grant titles to Heir and Family members more often (if adult)
-> AI will prioritize highborn courtiers, or educated/skilled lowborns
-> Educated/skilled family females, if not married/betrothed, can be selected

Update: Oct 14, 2024 @ 1:23pm

UPDATE Mod Version 5.1
-> Winter province modifiers reworked (more impact and strategic relevance)
-> Increased vassal levy contribution from high crown/tribal authority
-> Reduced Buildings Scaling Values: Income/Levy/Garrison/MaaBonuses
-> Doubled the cost to construct new holdings (from 400 to 800)
(Overall, you will notice a reduced late-game snowball, with a more balanced playfield, with more political stable late-game AI realms)

Update: Oct 14, 2024 @ 11:54am

Update: Oct 14, 2024 @ 11:36am

Update: Oct 13, 2024 @ 12:30pm