Teardown
Basilisco Airstrike Reloaded
Mostrando 11-20 de 26 aportaciones
< 1  2  3 >
Actualización: 8 MAR 2024 a las 10:34

Fixed some cases where Basilisco would become completely fixated on a destroyed robot chassis when it's spotting other enemies at the same time.

Actualización: 7 MAR 2024 a las 16:06

Hovermode AI and target tracking is now fully implemented. Let me know in the comments if Basilisco does anything strange with autonomy off.

Added the ability to launch recon flares with Shift+Z. Basilisco will also randomly use these with autonomy on.

Actualización: 6 MAR 2024 a las 20:31

Updated the UI to show enrage and bombing run controls when the shift key is held down (And also tease something new...)

Actualización: 5 MAR 2024 a las 17:22

Made Hrafn drones just a little smarter...

Reworked enraged searchlight effect.

Actualización: 5 MAR 2024 a las 14:36

Nerfed enraged multi-missiles due to engine limitations.

Made Basilisco just a little smarter...

Actualización: 5 MAR 2024 a las 13:00

Added the ability to control wild Ketea. Press Shift+LMB to make every Ketos on the map launch a rocket at the cursor.

Basilisco can now control wild Ketea while enraged.

Actualización: 5 MAR 2024 a las 9:12

Fixed Basilisco not becoming autonomous when angered by friendly fire.

Actualización: 5 MAR 2024 a las 8:56

Basilisco now starts player-initiated bombing runs at the cursor.

Added an experimental Enrage mechanic. While raging, Basilisco knows the location of every enemy on the map and will unleash a massive sub-weapon barrage until all targets are destroyed. Press Shift+R while enemies are present, or just shoot Basilisco until it's had enough...

Actualización: 6 ENE 2024 a las 20:45

Updated enemy definitions, airstrike units can once again detect a wide variety of robots just like in the initial AI update. This time with less false positives.

Actualización: 6 ENE 2024 a las 18:29

Fixed ventral laser using the wrong keyword in the options script.