Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
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Update: Jan 14 @ 1:28pm

Version 1.09-823

Shields

Update: Jan 14 @ 1:18am

Version 1.09-820

* All modifiers added via HC, HF or RC effects can accumulate. Thus removed the Accumulate prop.
* Empty prop tables won't be saved if the prop default is false.
* HumanoidRobot.InitEquipement won't break for an empty equipment table.
* Fixed the HitNegationChance table compatibility (again).

Update: Jan 13 @ 1:17am

Version 1.09-815

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Update: Jan 13 @ 1:03am

Version 1.09-814

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Update: Jan 13 @ 12:49am

Version 1.09-813

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Update: Jan 13 @ 12:43am

Version 1.09-812

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Update: Jan 12 @ 6:54am

Version 1.08-803

Some base code for game rules moved from Ironman mod

Update: Jan 11 @ 1:39pm

Version 1.08-801

minor fix

Update: Jan 11 @ 1:35pm

Version 1.08-800

Fixed the unit resistances to be properly shown in the editor

Update: Jan 11 @ 9:00am

Version 1.08-799

The Loc ID will be displayed under the respective translated texts if the option Show Loc ID is enabled.