RimWorld

RimWorld

EBSG Framework
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Opdatering: 12. apr. kl. 4:59

- Added loadAfter lts.I due to how they set up their patches

Opdatering: 11. apr. kl. 18:04

- Added 10 new Mechanitor Stats related to combat stats, 5 factors and 5 offsets

Opdatering: 2. apr. kl. 17:40

- Stopping the biotech stuff from creating errors when Biotech isn't there

Opdatering: 31. mar. kl. 12:27

- Made the Hemogen Max Stats check if there was a value over 1 for the hemogen level pre-max setting

Opdatering: 29. mar. kl. 5:28

- Made the Hemogen Max Stats stop interfering with other mods so much. It should be much less intrusive now

Opdatering: 28. mar. kl. 7:41

- Instant Death can now also create stuff when the target dies
- Fixed IDG bug that caused the description not be able to see lethalSeverity

Opdatering: 20. mar. kl. 4:54

- Stage Setter : Hediff Comp that allows the player to set what stage the hediff is at
- Think Tree Stuff gained autocast toggle, which allow players to disable ai for an ability on a per-pawn basis. It also has a new conditional that acts as an upgraded version of has ability
- Interrupt on Damage ability comp should be done getting confused by ai casting stuff

Opdatering: 6. mar. kl. 15:16

- Alter Genes on Ingest : Ingestion outcome doer that can alter genes similar to the Alter Genes Ability
- Alter Genes on Use : Thing comp that can alter genes similar to the Alter Genes Ability when used
- Alter Xenotype on Ingest : Ingestion outcome doer that can change the pawn's xenotype similar to the Alter Xenotype Ability
- Alter Xenotype on Use : Thing comp that can change the pawn's xenotype similar to the Alter Xenotype Ability when used
- Give Other Hediff Periodically : Hediff Comp that regularly gives, or attempts to give, another hediff on a set interval
- Launch Projectile Burst : Ability comp absorbed and improved from Athena that allows you to make abilities that launch projectiles in a burst rather than just a single one
- Create Items Hediffs gained requireLink to ensure that items will be skipped if the link does not exist. This defaults to True
- Equip Restrict should properly remove clothes from pawns even when the cache hasn't been built yet

Opdatering: 17. feb. kl. 15:53

- Aging Xenotype : Gene class that causes a pawn's xenotype to change when they reach a certain age
- Damage Over Time (Ability) : Ability version of Damage Over Time that deals damage to the target while the ability is warming up
- Evolving Genes : Gene class that checks various conditions every hour to try to change itself
- Ability Validator had some issues with certain targets, but now it should be happier
- Additional Lovin' Results gained partnerHasNoneOf to check for genes the partner shouldn't have, and some memory replacer fields
- Push Target gained successChance

Opdatering: 11. feb. kl. 5:23

- EBSG Render Nodes gained hiddenByLayers, relatedBodyPartGroups, and apparelExceptions, which hides the attachment when certain apparel is covering certain layers
- Removed Healthiness stat due to performance issues