Empyrion - Galactic Survival

Empyrion - Galactic Survival

Empyrialis Creative Galaxy
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Update: Jan 31 @ 11:40am

Added in the SV torpedo Launcher. Have fun building.

Update: Jan 10 @ 1:41pm

Fixed the Survival Tool causing an error when pressing reload. The new medicinal plants now show up in the Food Processor.
Added two new tiers of passive power devices.

Fixed some model Collision and Animations.

Update: Jan 2 @ 7:22am

Fixing the model reference on the SVBed2. No longer crashes when selecting the bed.

Update: Dec 21, 2024 @ 8:14am

I have updated game configs, added new animations to some existing high tier devices. Added in new Anti-Matter technology with a new explosion animation. (Still need to create a sound for said explosion) I have also added in a new tech tree called Advanced Medicine which allows the growth of Alien Plasma and now locks the crafting of certain medicine. Also a new Icon or two and updated Localization.

Have a fantastic Holiday Season everyone, and I will hope to see you in the new year with a few major updates on the way. May or may not have tiny updates between then and now, time will tell.

Again thank you for the subs here and the tips on the Discord as well!!

As always have fun and be safe Star Traveler!!

Update: Sep 13, 2024 @ 7:38am

Fixed Local config and Item Icons for the Pentaxid Tanks.

Update: Sep 13, 2024 @ 7:06am

Not many changes, added in the new Pentaxid Tank Model as a Large Pentaxid Tank for the CV/BA skill tree. Revamped some technology and templates in anticipation for more devices to come later on.

Been Working on POI's as you may have read in the last update notes. This will take longer then I originally thought, as I am also adding in a faction or two and changing the Story of the game to better suite my Scenario and it's devices. This being said I will make small changes here and there between story writing and POI building to fix playfields, edit parts for balancing, and add new technology. As well as keeping it up to date with added Vanilla blocks/devices as much as possible.

Thank you for the patience and time you all have been giving me!!
Thanks all subs and visitors. Again have fun in Space Star Traveler!!!

Update: Aug 31, 2024 @ 7:51am

Added in barrage missiles for SV and HV builds. More Localization. Added in the Battery Turbines so you can run a MP server without Solar Panels on CV's for Passive Power. Been hard at work on POI's and will update multiple times this upcoming month to edit and balance as many POI's as I can.

Thanks for the Subs and again have fun in space Star Traveler.

Update: Jul 31, 2024 @ 9:31am

Compressed model mesh's and texture's so the file is significantly smaller. Started work on new models for more Ship Weapons. Also added in rare building materials only obtainable as loot. These new parts will be required for all the top tier weapons and equipment. The higher level more advanced devices now cost a bit more points then before to balance the end game material a bit. New decorative helmet (UCHAdvancedHelmet) works as a new helmet style with ore scanning and night vision capabilities.
This upcoming months update will focus on re-balancing POI's and Playfields to feel more dynamic and alive. Sorry the Added Starters are kind of messy atm because of this neglect to the Playfields. I am only one person working on this complete overhaul while I work on other projects IRL so please bare with me!!!

Thank you for your patience and your subs!!
And a special thanks to you guys on the Discord for all the suggestions, reports, and pointers you have helped with!

Update: Jul 13, 2024 @ 7:53am

Updated Item Icons so now most of the blocks and device images should show up in the Control Panel. Added in the Custom Model for the 30mm Gatling Gun in the SV tech tree line. Added a Large Pentaxid Tank to the SV/HV tech tree. Added in a bomb launcher to the SV Tech Tree.(More custom Weapon Models in Bound late this month) Made a new constructor for SV/HV's that is similar to a Large Constructor for BA/CV.

Update: Jul 1, 2024 @ 7:04am

Fixed an Error with the Advanced Auxiliary CPU for BA/CV. Please if you find any other similar QoC error's please report on the Discord.