RimWorld
Star Wars : The Force-Psycast
Hiển thị 41-50 trong 115 mục
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Cập nhật: 19 Thg06, 2024 @ 4:53pm

[Auto-generated text]: Update on 6/19/2024 7:53:50 PM.
Minor Tweak to Force Lightning Damage

Cập nhật: 18 Thg06, 2024 @ 9:26pm

[Auto-generated text]: Update on 6/19/2024 12:26:01 AM.
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Force Fear
Insanity
Sith Sorcery
Mind Control

Cập nhật: 18 Thg06, 2024 @ 9:04pm

[Auto-generated text]: Update on 6/19/2024 12:04:32 AM.
Small Fix to Alignment not being displayed properly and Fix Sith Sorceries not accepting Darkside Alignment Points

Cập nhật: 18 Thg06, 2024 @ 5:29am

[Auto-generated text]: Update on 6/18/2024 8:29:41 AM.

Set range to 2.5 and Fixed it not casting properly. Cause : JobDef acting up

Cập nhật: 18 Thg06, 2024 @ 5:23am

Cập nhật: 18 Thg06, 2024 @ 5:19am

Cập nhật: 18 Thg06, 2024 @ 5:19am

[Auto-generated text]: Update on 6/18/2024 8:19:10 AM.

Cập nhật: 16 Thg06, 2024 @ 7:43pm

[Auto-generated text]: Update on 6/16/2024 10:43:01 PM.
Fix for lightsaber combats insane range. Again

Cập nhật: 16 Thg06, 2024 @ 10:25am

[Auto-generated text]: Update on 6/16/2024 1:25:33 PM.

List of New Ability Changes

Force Healing - Duration scales off casters lightside attunement. Increases Immunity Gain speed by 1.5x

Force Stabilize - Duration scales off casters lightside attunement (fixed).

Force Revitalize - Fixed improper Hediff Name

Force Stun - Increased cool down of the ability to prevent spamming,

Force Barrier - Duration now scales with Lightside Attunement of the Caster. If Ideology Active, use the target's favorite color for shield color.

Force Ionize - Decrease radius to 12.

Force Combustion - Caster is Immune to explosion from ability.

Force Meld - Changed from word of ability. Now it increases the stats of the caster based on the number of pawns within the sphere.

Force Rage - Fixed Description.

Force Lightning - New projectile. Deals damage over time and travels to target. Pawns caught in the crossfire will take damage. Beware of friendly damage.

Force Insanity - Instead of instantly downing the target, will now induce a random mental break similar to true insanity. Can be resisted with a higher psychic sensitivity stat or randomly resisted.

Force Destruction - Radius determined by neural heat. Damage scales of darkside Alignment.

Force Fear - Can be resisted with a higher psychic sensitivity or randomly break out of. Pawns on temporary maps will be hit with a hediff instead.

Mind Control - Can be resisted with a higher psychic sensitivity stat or randomly resisted.

Cập nhật: 11 Thg06, 2024 @ 7:47am

[Auto-generated text]: Update on 6/11/2024 10:47:01 AM.