RimWorld

RimWorld

OBSOLETE: Xenotypes Expanded and Merged
Showing 1-7 of 7 entries
Update: Mar 11, 2024 @ 7:10am

V 2.0.0
mod has been integrated into my genes mod, so this mod is officially obsolete (well, will be integrated. The updates about 1 day away at the most)

Update: Jan 15, 2024 @ 12:23pm

V 1.1.2
As I removed the EBSG mods as a requirment from my gene mod, added them as a requirment here (might change, unlikley)

Update: Dec 16, 2023 @ 2:04pm

V 1.1.0
Removed multiple requirments (7 to be precise)
Made it require my gene mod
made my gene mod
fixed an inacurate link
improved FAQ
updated description

Update: Dec 13, 2023 @ 4:24pm

V 1.0.3
Added First Xeno
Made Publicly Availiable
SLightly Improved Changelog and put changelog in steam
Began setting up folder structure for the first 4 planned optional compats
Removed a no longer needed part of the steam description

Update: Nov 27, 2023 @ 2:25pm

[Auto-generated text]: Update on 11/27/2023 4:25:12 PM.

updated mod and description

Update: Nov 27, 2023 @ 2:18pm

V 0.0.1
Fixed some errors
Updated Patches
Removed 1 requirment
Tried to determine how to make this mod more modular

Update: Nov 27, 2023 @ 12:52pm

[Auto-generated text]: Initial upload.