RimWorld

RimWorld

MIM - WH40k Core
Viser 1-10 af 527 forekomster
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Opdatering: 6. nov. kl. 0:17

1. Hotfix to Abstract related errors.
2. Changed Progenoid Gland setting - now you can change the time to maturity at Mod Option's end.

Opdatering: 5. nov. kl. 23:10

1.6: Assembly updated: Now second Progenoid Gland properly added to torso.
1.6: Dev mode gizmo to forcibly mature Progenoid Gland added for both Gene-seeds and gene-seed cloning.
1.6: Chapter-oriented and primaris (rubicon) gene-seed basement cloning surgeries added. requires each faction research and CSM / SM gene-seed research, if CSM / AA core is enabled.

Opdatering: 5. nov. kl. 20:19

1.6: Assembly updated - if you have any issue with Primaris surgery, please unsub > resub this mod.
1.6: New surgery - Gene-seed cloning. Uses Pure geneseed basement and requires Bionic implantation research. Implant the Progenoid Gland to the victim. Victim became coma status for 10 in-game years. While in coma, you can harvest one Progenoid Gland once per 5 in-game years.

Cloning will be expanded to chapter-oriented gene-seeds soon. Gene-Seed mutation function will be separately added after Emperor's Children sub faction mod.

Opdatering: 4. nov. kl. 10:31

1. New Gene-seed mechanism: progenoid gland. Once your pawn's gene-seed level reached to 18 or 16 (at progenoid gland level), your pawn gets one progenoid gland on neck. After 5 in-game years, your pawn gets one more progenoid gland on torso. By removing the hediff, you can get one Gene-seed basement of the space marine has.

This function only works without RimDark 40k (since they have better mechanism based on Genes).

Known Issue: IDK why but World Eaters' gene-seed not works as it is intended. Maybe I need to figure out other way, like adding Berzerker Surgeon to convert existing Space marines into Khorne Berzerkers.

Opdatering: 2. nov. kl. 22:50

Minor apparel abstract updated.

Opdatering: 30. okt. kl. 5:04

1.6: Compatibility patch for Grimworld added. Now all factions from Angels of Death, Hammer of the Imperium and Talons of the Emperor neutral / non-permanent hostile to imperium factions.

Opdatering: 21. okt. kl. 6:03

1.6: Minor abstract update.

Opdatering: 20. okt. kl. 6:29

1.6: Code Updated - Re-re-evaluated squig / grot / ork gen mechanism. Instead of using prefixed rng, using Rand.Value to each cases, as well as more detailed race balancing logic.

Opdatering: 19. okt. kl. 6:24

1.6: Code Fix - Malfunction weapons now fixed as intended.
1.6: Code Updated - Nutrion Getter for Death Guard now changed to a dedicated class.

Opdatering: 4. okt. kl. 12:30

1.6: Code Updated: Verb_ShootMIM, Verb_ShootMIMLasBeam, CompAbilityEffect_ShootMIM and CompAbilityEffect_ShootMIMLasBeam optimized to avoid Non Target World as many as possible.