ENDLESS™ Space 2

ENDLESS™ Space 2

ENFER Reloaded
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Pembaruan: 6 Des 2023 @ 7:23am

AI will have a much higher interest in building unique buildings, and higher interest in building wonders.

Refinement on the resources need analysis, to properly take into account infinite buildings.

Extended the functionally of the generator that assigns some interest to build the Academy Embassy, to also give interest to other buildings that AI didn't consider building previously:

- Curiosity Improvements without resource gains: Honeycomb Scope, Vault of Governance...
- Ship Enhancement Improvements: Big Data Shipyards, Cravers Dark ops, Real-time Relays...
- Lumeris Shadow Banking.

Pembaruan: 4 Des 2023 @ 11:40am

Fixed 'Innovative' personality properly raising research interest. Added some interest if there's no info on the last research/building queued (after a save load). There's a minimal interest for every personality for dust/reseach/influence need.

AI will have more interest in improving industry if the system is underdeveloped compared to the rest, and/or the industry per planet is lower than the average.

Fixed Retreat code, the military power check was inverted. Will be fixed on next official path.

Small internal fix for Victory Wonder appearing as a constructible option before being unlocked (for AI), also not being excluded if one is being built.

Pembaruan: 2 Des 2023 @ 4:06am

Minor fix for AI gains, a function was operating out of range.

Pembaruan: 1 Des 2023 @ 3:28am

All of this will come in the next version of the official patch.

- Added missing resource information for FIDS, FIDSI and Manpower bonuses from some buildings, so AI can build them. The most important is Microwave Pipes.

- AI will not load the same strategic weapon/defense module more than once.

- AI will alternate between shields and hull plates in their ship designs.

- AI will not do several ship designs for their invader role support ships.

- A few other minor adjustments not worth detailing.

Pembaruan: 20 Nov 2023 @ 5:08pm

Improvements to AI exploration, and improvements to early game fleet composition.

Pembaruan: 19 Nov 2023 @ 11:13am

Fixed the Unfallen Vineship management, some more Volyani improvements, regarding Ark modules, Better AI fleet compositions, and a few minor improvements.

Pembaruan: 17 Nov 2023 @ 5:37pm

Fixed the Chase behavior, some adjustments and minor fixes for the AI early game, fixed Leecher missions and Ark expansion behavior.

Pembaruan: 13 Nov 2023 @ 5:29pm

Fixed some building with per population resources not being evaluated, a mission to explore curiosities on owned systems, and a few minor build interest updates.

Pembaruan: 10 Nov 2023 @ 8:03am

AI will actually assist their invasions with minor fleets of invader profile units. Fixed behavior of non-military behemoths. Now they mine, research or act as economic support properly.

Pembaruan: 9 Nov 2023 @ 9:56am

Planet Destroyer and invader special AI ship designs will not be created multiple times. Compiled over the Release, not the debug version.