Source Filmmaker

Source Filmmaker

Rayne - Standard Outfit (Bloodrayne 2)
Showing 1-1 of 1 entries
Update: Nov 1, 2023 @ 10:02am

- Aligned her bones with her mesh, moved a few bones, deleted a few bones, added a few bones.
- Cleaned up her weight painting, redoing a few vertex groups from scratch.
- Seperated the vertex groups for her nose and lips into smaller parts, added bones so she has seperate bones for her nostrils and the right, left and middle of her lips.
- Added bones to her upper cheeks, collar and medallion.
- Split her pinkies and ring fingers, resculpted her fingers, added extra edge loops around her finger joints.
- Added more bones to her fingers and weighted them.
- Mirrored a copy of her blade so her blades are mirrored across the x-axis.
- Added and weighted bones for her weapons. (They come out of the game as static meshes, I dunno how that works in-game.)
- Added copies of her stowed weapons' root bones to her forearms.