Stellaris

Stellaris

Forgotten Empires 4.0
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Update: May 5 @ 9:40am

Updated for Stellaris 4.0.
The Roots event chain has been disabled until a further update.
The new systems should spawn more freely now, preventing some softlocks.

Update: Feb 10 @ 8:50am

The start menu is now localized.

Update: Feb 1 @ 12:40pm

Added Spanish localization to the Ziaskehorn event thanks to Darh.
Tweaked solar system generation for new games.
Updated localization of the start menu.

Update: Jan 14 @ 11:01am

Fixed detection of incohesive origin.

Update: Jan 12 @ 11:50pm

Updated localization.
Added a new mod detection system for increased performance.
Delayed the archaeological events to spread them more.

Update: Dec 31, 2024 @ 4:54pm

Fixed scope checks on some events.

Update: Dec 21, 2024 @ 7:48am

Tweaked solar system spawn parameters.

Update: Dec 21, 2024 @ 4:58am

Fixed missing localization for operations.
Added pointers to Strange worlds once they're discovered.
Fixed some precursor events chains that would break if another empire takes control of a new system before you can survey it. The events will now fire if you can get your science ship in orbit of the planet. You'll still need to be able to excavate the dig site though, but it's nothing war can't solve.

Update: Dec 8, 2024 @ 1:45am

Fixed a couple of scope errors with the Sless Alliance event chain.

Update: Dec 1, 2024 @ 3:06am

Sless Alliance fixes.