RimWorld

RimWorld

Outlander Solutions - Vehicles
Showing 1-10 of 13 entries
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Update: Aug 11 @ 8:39am

[Auto-generated text]: Update on 8/12/2025 12:39:08 AM.

Update: Jul 13 @ 9:08am

Update on 7/14/2025 1:08:32 AM.
- Took a quick weekend, now updated to 1.6! Hopefully nothing's broken...

Update: May 5 @ 2:40am

[Auto-generated text]: Update on 5/5/2025 6:40:13 PM.

Changes:
- Gate cells can now be constructed (required research: structure grids)
- Fixed some bugginess with gate cells propagating contradicting orders (i.e. gate cell groups partially in automatic opening range would repeatedly open and close)
- Fixed structure cell placeworker (was flipped, silly mistake)
- Removed dysfunctional foam turret from Trajan
- Added proper placeworker to Trajan
- Minor graphical adjustments to Trajan

Update: May 1 @ 9:41am

[Auto-generated text]: Update on 5/2/2025 1:41:37 AM.

Update: Apr 19 @ 3:04pm

Update on 4/20/2025 7:04:37 AM.
- Improved structure cell texture
- Added 'gate cells', a garage door competitor capable of automatic opening and closing
- added eradicator upgrade to Bulwark - vehicular beam weapon! LMK if any biotech dependencies remain.
- Bulwark and Basilisk upgrade trees are now separate (finally)
- June now capable of carrying vehicles; beware errors!
- Signal sickness now develops at a slower rate
- etc. (I forget haha)

Update: Dec 30, 2024 @ 10:59am

[Auto-generated text]: Update on 12/31/2024 3:58:55 AM.

Update: Oct 14, 2024 @ 9:47am

[Auto-generated text]: Update on 10/15/2024 1:47:04 AM.

Update: Oct 5, 2024 @ 3:58am

[Auto-generated text]: Update on 10/5/2024 7:57:50 PM.

Update: Sep 22, 2024 @ 8:55am

[Auto-generated text]: Update on 9/23/2024 12:55:30 AM.

Update: Sep 1, 2024 @ 11:56am

[Auto-generated text]: Update on 9/2/2024 3:56:13 AM.