DayZ
RaG_Halloween
Mostrando 1-7 de 7 aportaciones
Actualización: 28 ENE a las 2:13

fixed: Tombstones null pointer

Actualización: 22 NOV 2024 a las 12:48

fixed: Client Side null pointer spam

Actualización: 8 OCT 2024 a las 11:00

IMPORTANT:
There is now 1 json file for everything. You can copy over your previous entries from each json file you had.
New file will be generated under profiles/RaG_Halloween/RaG_Halloween.json

Static Dragon Classname change:

Land_rag_static_dragon

Also a lot of internal fixes and optimizations.
Sadly no new content, i couldn't make it in time.

Actualización: 26 OCT 2023 a las 9:01

fixed: Custom placed "bldr_" or "StaticObject_" Graves did not work. Thanks to Stampen for the report!

Actualización: 9 OCT 2023 a las 7:36

added: Boogieman - Once you walk too close past them, they will spawn the JSON defined AI (array) - default is the Mummy Infected.
added: Sounds and Particles for the Tombstones
changed: SpawnableAI entry for the Pedestal is now a array so you can spawn more than just 1 AI.
fixed: Pedestal sound did not vanish after it despawned

Make sure to delete the RaG_SpookyPedestal.json so a new and updated version will be generated.

Actualización: 3 OCT 2023 a las 18:03

meta.cpp

Actualización: 3 OCT 2023 a las 17:26