Stellaris
True Necromancy
Mostrando 1-9 de 9 aportaciones
Actualización: 3 MAY 2024 a las 11:23 a. m.

version 1.2.1

- fixed bug where purged hive mind pops became hive mind zombies causing endless purge loop

Actualización: 11 OCT 2023 a las 7:50 a. m.

version 1.2.0

- zombies are now only assembled if the planet got the proper building for it, no zombies from clone vats alone
- add some support to not create necrophage zombies
- add councilor position for civic
- add a proper description to the civic
- fix some localization

Actualización: 3 OCT 2023 a las 4:43 a. m.

version 1.1.0

- minor fixes
- add origin to have a secondary zombie species
- add new building + tech to increase pop assembly further

Actualización: 2 OCT 2023 a las 2:53 p. m.

version 1.0.1

- fix minor localisation issues (icons)
- prevent necrophages from being necromage servants

Actualización: 2 OCT 2023 a las 10:28 a. m.

version 1.0.0

add some on_action events for buildings to assure pop assembly stays possible

Actualización: 2 OCT 2023 a las 10:17 a. m.

version 1.0.0

everythings working (didnt test the purge tho)

Actualización: 2 OCT 2023 a las 10:04 a. m.

bugfixing before release, e.g.

- icons
- pop assembly
- job weights
- necrophage tests

Actualización: 2 OCT 2023 a las 9:28 a. m.

bugfixing before release, e.g.

- icons
- pop assembly
- job weights
- necrophage tests

Actualización: 2 OCT 2023 a las 8:32 a. m.

initial upload, just for setting up workshop page