Stellaris

Stellaris

True Necromancy
1-9 van 9 items weergegeven
Update: 3 mei 2024 om 11:23

version 1.2.1

- fixed bug where purged hive mind pops became hive mind zombies causing endless purge loop

Update: 11 okt 2023 om 7:50

version 1.2.0

- zombies are now only assembled if the planet got the proper building for it, no zombies from clone vats alone
- add some support to not create necrophage zombies
- add councilor position for civic
- add a proper description to the civic
- fix some localization

Update: 3 okt 2023 om 4:43

version 1.1.0

- minor fixes
- add origin to have a secondary zombie species
- add new building + tech to increase pop assembly further

Update: 2 okt 2023 om 14:53

version 1.0.1

- fix minor localisation issues (icons)
- prevent necrophages from being necromage servants

Update: 2 okt 2023 om 10:28

version 1.0.0

add some on_action events for buildings to assure pop assembly stays possible

Update: 2 okt 2023 om 10:17

version 1.0.0

everythings working (didnt test the purge tho)

Update: 2 okt 2023 om 10:04

bugfixing before release, e.g.

- icons
- pop assembly
- job weights
- necrophage tests

Update: 2 okt 2023 om 9:28

bugfixing before release, e.g.

- icons
- pop assembly
- job weights
- necrophage tests

Update: 2 okt 2023 om 8:32

initial upload, just for setting up workshop page