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Calamity - Fargo's Souls DLC
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Update: Oct 21, 2023 @ 8:31am

New Update: v1.0.4

Mutant Boss now receives new AI based on the enabled supported mods.
Added Mutant Boss AI based on Calamity Mod bosses.

Added the Calamitous Presence debuff, which has the effects of Mutant's Presence except for turning off toggles
Calamitous Presence is inflicted by Supreme Calamitas and Draedon
Calamitous Presence is now inflicted by Phase 1 Mutant below Masochist Mode

Added sprites for several of the new Mutant summon items
Fixed Boss Checklist values (will apply after the next Souls Mod update)

Update: Oct 21, 2023 @ 7:56am

New Update: v1.0.4

Mutant Boss now receives new AI based on the enabled supported mods.
Added Mutant Boss AI based on Calamity Mod bosses.

Added the Calamitous Presence debuff, which has the effects of Mutant's Presence except for turning off toggles
Calamitous Presence is inflicted by Supreme Calamitas and Draedon
Calamitous Presence is now inflicted by Phase 1 Mutant below Masochist Mode

Added sprites for several of the new Mutant summon items
Fixed Boss Checklist values (will apply after the next Souls Mod update)

Update: Oct 21, 2023 @ 7:39am

New Update: v1.0.4

Mutant Boss now receives new AI based on the enabled supported mods.
Added Mutant Boss AI based on Calamity Mod bosses.

Added the Calamitous Presence debuff, which has the effects of Mutant's Presence except for turning off toggles
Calamitous Presence is inflicted by Supreme Calamitas and Draedon
Calamitous Presence is now inflicted by Phase 1 Mutant below Masochist Mode

Added sprites for several of the new Mutant summon items
Fixed Boss Checklist values (will apply after the next Souls Mod update)

Update: Oct 15, 2023 @ 4:05pm

New Update: v1.0.3.1

New icon
Fixed Hive Mind and Slime God not despawning properly
Fixed Medallion of the Desert not summoning Nuisances
Fixed Dune Splicers spawning abnormally in the Sunken Sea
Improvements to Slime God multiplayer sync

Update: Oct 14, 2023 @ 2:54pm

New Update: v1.0.3

Added full Eternity rework for Slime God

Eternity Desert Scourge:
-Added new attack
-Increased base health to 4800
-Decreased severity of pierce resistance
-Pierce resistance no longer applies to the first hit of weapons with finite pierce

Eternity Hive Mind:
-Creeps towards your position while spawning
-Immune while spawning
-Tripled health of initial Dank Creepers
-Dash towards player accelerates
-Heart doesn't shoot arcing projectiles while hive is doing the dash towards player
-Increased startup time for teleport
-Reworked spin attack
-Spin attack starts occuring immediately when boss is moving

Tweaked and standardized health of Eternity Calamity bosses
Boss Rush vanilla bosses now use Fargo hyper mode instead of Malice + Eternity AI
Reduced Yharon and Boss Rush HPs
Reduced Wall of Flesh HP
Increased Mutant HP
Eternity-Death Skeletron now teleports a lot during Dungeon Guardian phase
Eternity Large Perforator drops less gold
Tweaked Skeletron head and hand health and moved Skeletron health changes to Balance config
Fixed Golem Head and its projectiles not dealing damage
Removed Eternity-Death Moon Lord rogue phase until bugs are solved. Rogue can now deal damage to Solar phase
Added anti-cheese AI to Crabulon and Perforators

Added Tim's Concoction drops for Calamity potions
Added crate drops for all Pre-Moon Lord Calamity bosses
Added mutant versions of all cal boss summons and added summon items for bosses that dont have one
-mutant sells these summons
-all cal summons are now consumable and stack up to 9999
-you get a free boss summon item when summoning a cal boss in emode


some stuff's effects that are added to souls no longer get disabled with mutant presence
Added balance changes for Shadowspec items
Reduced effectiveness of tungsten enchantment on true melee weapons
Reduces effectiveness of mythril enchantment on rogue weapons
Reduced effectiveness of orichalcum enchantment
Removed Daawnlight Spirit Origin from Sniper Soul
Changed the recipe of Supreme Bait Tackle Box Fishing Station so it can be included in trawler soul without requiring the player to get 2 lavaproof tackle bags
Changed the recipe of Fungal Symbiote
Changed recipe of Angel Treads to use Zephyr Boots instead of Terraspark Boots and fixed the Aeolus Boots recipe to properly take Angel Treads over Zephyr Boots
Blacklisted some broken items from Adamantite Enchant
Tin Enchantment effect disables Daawnlight Spirit Origin effect
Fixed sandstorm enemy spam and reduced pigron spawnrates in the sulphur sea
Ichor Spear no longer drops in pre hardmode

Update: Oct 2, 2023 @ 7:35pm

New Update: v1.0.2

-More multiplayer sync improvements (difficulty modes should properly stay enabled in multiplayer now)
-Increased the health of Eternity Hive Mind and Perforators
-Increased the health of Eternity-Death Skeletron
-Increased the health of Eternity-Death Deerclops
-Fixed bug where Ichor Sticklers spawned in the Sulphorous Sea
-Made Old Lord Claymore and Bladecrest Oathsword not affected by Tungsten Enchant because it broke the weapons
-Made Executioner's Blade not affected by Mythril Enchant because it broke the weapons
-Fixed description of the difficulty modes

Update: Oct 2, 2023 @ 3:25pm

New Update: v1.0.1

-Fixed several multiplayer desync issues and problems
-Berserker Soul now properly requires Reaper Tooth Necklace and gives its effects
-Perforators now gives the Low Ground debuff
-Doubled maximum distance of Crabulon Low Ground debuff
-Fixed Deviantt's giant axe attack not working as intended

-Eternity Desert Scourge:
Added a general pierce damage resist to Desert Scourge
Buffed Desert Scourge's base health from 3500 to 3800

-Eternity Crabulon:
Added a crab shroom trail behind Crabulon during the charge attack

-Increased the delay between Eternity-Death King Slime jewel attacks

-Eternity Perforators:
Added a passive ichor rain between attacks
Removed Perforator Hive contact damage during preparation for slam attack
Adjusted dust telegraph for slam attack
Extended duration of spike rain attack and changed the hive's movement during it to sweep across the screen horizontally
Added peripheral ichor shots during hive's ichor blob shake attack
Perforator ichor blobs fall through platforms
Added occasional ichor rain shots during the hive's state of not attacking
Adjusted speed of small worm retreating to hive
Fixed tooth balls not being visible and improved their visual clarity

Update: Oct 1, 2023 @ 7:52am

Version 1.0 has been published to Stable tModLoader v2023.8