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Calamity - Fargo's Souls DLC
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Update: Mar 22 @ 9:23am

Patch 1.2.0.3
Tweaked conditions for removing Eternity spawns
Fixed DLC overriding base Souls modded sword rework list

Update: Mar 22 @ 7:31am

Patch 1.2.0.2
Removed Eternity Perforators big worm attack until issues are resolved
Cynosure item cannot be shimmered until Mutant is defeated
Fixed external tooltips overlapping with Draedon lore item's special code tooltip

Update: Mar 21 @ 8:28pm

Patch 1.2.0.1

Update: Mar 21 @ 6:08pm

New Update: v1.2

NEW: Eternity Aquatic Scourge
NEW: Eternity Calamitas Clone
NEW: Eternity Old Duke (by Lucille Karma)
NEW: Eternity Exo Mechs (by Lucille Karma)
Reworked Eternity Perforators

Added Titan Heart Enchantment
Added Daedalus Enchantment
Added Reaver Enchantment
Added Hydrothermic Enchantment
Added Force of the Elements
Renamed and reworked Force of Exploration into Force of the Gale with new effects and components

Renamed Marnite Enchant to Marnite Architect Enchant, Sulphur Enchant to Sulphurous Enchant
Reworked Marnite Architect Enchant: Now fires lasers while not attacking, or while using tools, increased placement speed boost
Marnite Enchantment is now a part of World Shaper Soul
Victide Enchant spikes now use static iframes

Sulphurous Enchant:
-Now has a minimum damage of 20
-Jump is now prioritized over Jungle Enchant and Calamity jumps
-Fixed wizard bubbles immediately exploding upon spawning
-Removed incorrect damage increase stated in wizard tootlip

Snow Ruffian Enchant:
-Slightly increased the amount of height you get from boosting upwards
-Wizard now grants wings with strength identical to Starlight Wings
-Fixed negative interaction with acceleration-changing effects

Desert Prowler Enchant mini-rework:
-Hold UP to charge a powerful charge jump that also boosts your horizontal speed
-Charge jump can only be performed while grounded
-Pressing Jump while holding DOWN in the air does a quick dive downwards
-Both the charged jump and dive push nearby enemies away
-Hitting the ground shortly after a dive pushes away and damages enemies

RECIPES:
Brand of the Brimstone Witch: Removed Occult Skull Crown from recipe and effects
Added trophy recipes for Glacial Embrace, Seas Searing, Hellborn, Leonid Progenitor, Malachite, Vesuvius, Swordsplosion, Pristine Fury, Thunderstorm, The Old Reaper, Cosmic Discharge, Yharim's Crystal
Bionomic Cluster recipe 5 hallowed bars -> 5 mythril bars
esert Prowler Crackshot Colt -> Thunder Spear
Desert Prowler +Stormjaw Staff
Wulfrum +5 Draedon Power Cell
Snow Ruffian +5 Leather
Statigel Purple Golf Ball -> Shinobi Blade

ETERNITY MODE:
Desert Scourge:
-Increased health and pierce resistance
-Tumbleweed bombs explode earlier
-Suck attack fan is wider
-Sucked in projectiles are sometimes sand chunks
-Improved turn speed during spit
-Goes underground before slam attack
-Changed pattern of projectiles in slam attack
-Halved nuisance HP
-Masochist Mode:
--Much less time between attacks, faster suck attack

Crabulon:
-Removed minion phase, replaced with new attack
-Made the spore cloud jump a bit more threatening
-Added blue outline to ground spears
-Masochist Mode:
--Increased charge speed
--Spawns mushroom spear waves during certain normal jumps
--Mushroom spears are longer
--Decreased jump telegraph time

Hive Mind:
-Phase 1 lasts a maximum of 20 seconds, reduces boss health the more blobs were killed
-Masochist Mode:
--Phases transition earlier
--Always spawns lightning clouds in idle attack, spawns 2 in Phase 2
--Has no extended idle windows
--Spin dashes chain an additional 2 per attack, and are harder
--Dash projectile arc has tighter spread
--Rain dash is faster

Slime God:
-Increased breakout flat damage from 12.5% to 15%, final phase threshold from 15% to 20%
-Decreased damage reduction for active slime
-Nonactive slime is invincible
-Tweaked core phase speed
-Masochist Mode:
--Decreased attack delays during core phase, sped up attacks

Permafrost (boss):
-Disables Rain and Blizzard while alive
-Tweaked movement during frost flare startup to make zoning more consistent
-Slightly decreased velocity of predictive sword swing projectile below Masochist Mode
-Improved visibility of blizzard and shotgun projectiles
-Improved visibility of flare snow
-Increased base and final size of arctic paw projectile a bit
-Reduced particle amount of Permafrost snow attacks, improved performance

-Fixed not dropping a Treasure Bag in multiplayer

Brimstone Elemental:
-Reduced health and damage
-Moved wall of darts during p3 wavy attack to Masochist
-Fireblasts have lower duration and explode into less darts
-All projectiles are now well-lit
-Decreased time before projectiles accelerate
-Fixed not being targeted by minions in multiplayer sometimes
-Masochist Mode:
--Changed projectile patterns, increased some projectile speeds
--Fires a projectile ring on teleport (not in phase 3)

DLC Mutant:
-Changes now only take effect in Eternity Mode
-Reworked Devourer of Gods attack's movement
-Anahita projectiles now have dark blue outline
-Cannot go too close to world border during DLC attacks

DLC Abominationn: Added new attack

Eternity-Death:
-King Slime: Jewel stops firing during death animation
-Eye of Cthulhu: Reduced Masochist-Death servant spam a bit (not in ftw)
-Queen Bee: -Now fires a Calamity stinger spread during bee swarm attack if no subjects are alive
-Skeletron: Teleports during final phase are less frequent
-Skeletron Prime: Added new attack
-Plantera: Added telegraph to Calamity dash attack
-Duke Fishron: Added delays to final attack
-Empress of Light: Tweaked attack startup, Fixed Masochist-Death sometimes repeating attacks incorrectly

Made sure Moon Lord can be hit by Rogue during Solar phase
Dungeon Guardian no longer shoots evil calamity skulls

All boss summons are now non-consumable; still drops one time if you don't already have it
Now enables Eternity-Rev if Eternity is somehow enabled on its own
Removed Eternity balance changes for several items that conflict with Calamity balance changes for the same item
Disabled all Eternity Mode special spawns in Calamity biomes
Reduced Voodoo Demon spawns
Mimic Spawner doesnt work in ice biome in pre hardmode (prevent getting ice mimic loot early)
Ocean Crest and Aquatic Emblem now grant immunity to most Eternity debuffs caused by entering water
Mutant's Presence now visually supercedes Calamitous Presence (cannot have both, Calamitous Presence already had no effect if you have Mutant's Presence)
Fixed Eternity Plantera dropping 1 extra Living Shard on first kill instead of 30
Removed Calamity's un-nerf for Reaver Shark
Gills Potion no longer forces you to always catch Floodtide for some reason
Reduced Nuclear Terror health
Fixed Adrenaline nerf not working as intended
Cnidirons explode into Jellyfish on death

Boss health:
-Exos (non-emode): 1.7x -> 1.5x
-Scal: 1.7x -> 1.5x
-Mutant: 2x -> 1.5x
-(Wrath of the Gods) Mars 1.9x and inflicts Mutant's Presence
Reduced health and damage of Energized bosses
Fixed Dungeon Guardian having too little health

Boss Rush balance:
Moon Lord +23% health
Providence and minions +23% health
Polterghast +100% health
Old Duke +50% health
Storm Weaver +100% health
Devourer of Gods +50% health
Massively buffed Exo Mechs health
SCal brothers health -40%
SCal health +25%
Reduced Mutant health to default

OTHER CHANGES:
Added Lucille as listed developer
Combined the Calamity Starter Bag and Deviantt's Gift
Abominationn now sells Caustic Tear
Lumberjack now sells Calamity wood
Insta-houses now have styling for Calamity biomes
Eternity Mode sword swing rework applies selectively to Calamity weapons that it works for
Tweaked Orichalcum Enchantment nerf, clarified tooltip
Calamity NPCs can now be caught with Bug Nets like others
Champions now drop Calamity healing potions
Avatar of Emptiness drops Shadowspec Bars after Mutant is defeated
Nameless Deity drops the Rock again
Rebalanced several post-Moon Lord souls mod weapons

Fixed Universe Soul and Soul of Eternity not having Elemental Gauntlet's effect
Soul of Eternity no longer has non-Souls flight nerf
Adjusted Deviantt mod swapper UI button position
Tweaked sell value and rarity for several enchants
Mutant's desparation deathrays now ignore Silva Immunity
Prevented Profaned Soul Crystal from

Update: Feb 11 @ 12:23pm

New Update: v1.1.1.05

-Updated to Calamity Mod v2.0.4.006

Update: Jan 31 @ 4:48am

New Update: v1.1.1.05

-Updated to Souls Mod v1.7.1.4
-Fixed Mutant attack choice not working correctly after DLC attacks
-Added banner recipe for Necroplasm

Update: Jan 23 @ 4:32am

New Update: v1.1.1.03

Fixed Boss Rush-exclusive AI applying outside of Boss Rush

Update: Jan 22 @ 5:38pm

New Update: v1.1.1.03

Reworked the Boss Rush - now only includes buffed-up post-Moon Lord bosses, with some surprises
Fixed multiplayer boss sync issue, affecting Empress of Light and other vanilla bosses

Update: Jan 14 @ 7:35am

New Update: v1.1.1.02

Hive Mind now heals all damage during Phase 1
Removed Tungsten Enchant DLC nerf (after base Souls tungsten reshift)
Removed Adamantite Enchantment being disabled on Calamity content
Decreased Life Force wing stats to Elysian Wings level
Calamitous Presence:
-No longer disables Purity
-Now also removes 10% of your defense
Astrum Core can now only be converted into Starcore post-Deus
Astral Fountain only sets biome in Hardmode

Eternity:
Ataraxia: 0.65x damage
Adrenaline gives half as much damage bonus
Eternity Desert Scourge and Aquatic Scourge updated to use new Eternity Destroyer pierce resist formula

Update: Nov 13, 2024 @ 10:56am

New Update: v1.1.1.01

Life Force wing stats and flight time are throttled against Calamity bosses

Clarified Cross-mod balance tooltip for Adamantite/Earth Force
Cataclysm/Catastrophe are now immune to Clipped Wings
Calamity debuffs now count for Ashwood/Obsidian Enchantment and other Fargo universal debuff effects such as immunities

Fixed Force recipes not containing Divine Geodes
Fixed Laudanum eternity change tooltip not displaying correctly
Fixed typo in Reaper Shark summon description
Fixed Rock Golems spawning close to Sunken Sea