Wallpaper Engine

Wallpaper Engine

[4K | Customizable] Hoshi-Tele | 星屑テレパス
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Update: Nov 17, 2023 @ 6:15am

Added rounded corners to the audio visualization.
Stretching and other effects will be optimized in a few days.

Rounded corners audio visualization shader will be available in the workshop within a week of this update!

Update: Nov 14, 2023 @ 2:57pm

Fixed Umika arm animation not being bound to the switch option

Update: Nov 11, 2023 @ 7:13pm

Increased the maximum count of top/bottom audio visualization bars

Update: Nov 10, 2023 @ 7:06am

Audio Visualization
- Two style presets
- Customizable size within a range
- Changeable to top/bottom
- Increased GPU usage due to increased effect layer size
Camera
- By default, changing the camera zoom/offset no longer affects the size and position of the clock, audio visualization, click effects and media integration
Components
- Reduced GPU usage for components except audio visualization on default settings

Update: Nov 4, 2023 @ 10:45pm

Media Integration:
- Fixed logic issues with the animation scheduling system
- Adjusted the stopping moment of the rotation effect for certain settings
- Fixed a low probability that the auto-expand animation would play at the wrong time

Update: Nov 4, 2023 @ 5:22am

Adjust particle mapping.
Added media integration fade-in and fade-out animations.

Update: Oct 28, 2023 @ 8:45am

Added mouse click effect (off by default)

Update: Oct 27, 2023 @ 7:27am

Enhanced the "stickiness" of the background stars when interacting with the mouse.

Update: Oct 26, 2023 @ 7:09am

Added mouse movement interaction to the background

Update: Oct 21, 2023 @ 4:04am

Added Yuu's left-right floating effect
Strengthened the floating strength of Umika
Optimized the fit animation of Umika's palm to the railing
Optimized the effect of rocket dazzle
Fixed an inconspicuous flaw