Project Zomboid

Project Zomboid

Far More Perishable Food
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Update: Sep 13, 2023 @ 10:37am

Added a "Debug" Sandbox option, in case your modlist doesn't work with normal debug mode
Added a check for whether items have any nutritional value, should prevent items such as cigarettes that are "technically" food from becoming perishable
The above happens after the Override list, so You may ignore my efforts to make your day easier
The mod now adjusts perishable foods if they're specified on the Override list.

Update: Sep 9, 2023 @ 2:00am

Added new broad Categories: High Alcohol and Low Alcohol. High Alcohol includes items such as Wine, which is set to last for 50 years by default, and Low Alcohol is items such as beer, lasting half a year.
Blacklisted Cigarretes

Update: Sep 8, 2023 @ 12:10pm

Added Sandbox Options for controlling the daysFresh and daysFullyRotten of Canned Foods
Added defaults to the Blacklist based on feedback
Permanently Blacklisted Bleach
Fixed a nesting bug that made the Blacklist non-functional
Fixed a missing return that made Canned Foods be processed as generic foods

Update: Sep 7, 2023 @ 10:17am