Project Zomboid

Project Zomboid

Far More Perishable Food
Viser 1-10 af 14 forekomster
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Opdatering: 8. okt. 2023 kl. 0:29

No more 3am updates

Opdatering: 7. okt. 2023 kl. 18:07

Fix to the below Fix, I should stop posting updates at 3am

Opdatering: 7. okt. 2023 kl. 18:03

Fixed a dumb typo on my part, sorry

Opdatering: 7. okt. 2023 kl. 11:02

Added more categories: Dried Foods, Baking Fats and Oils

Opdatering: 7. okt. 2023 kl. 10:54

Fixed a conflict with Better Flashlights and a few other unknown mods

Opdatering: 26. sep. 2023 kl. 6:23

Fixed a bug that caused some Evolved Recipes foods to slip by due to having no nutrients by default
Fixed a false positive with AuthenticZ's wearable cigarette regarding the item type
No longer adjusting packed down items if the unpacked item wasn't made perishable

Opdatering: 24. sep. 2023 kl. 21:57

Fixed a bug with Sapph's Cooking

Opdatering: 24. sep. 2023 kl. 11:07

Added a catch for Packing recipes, where you compress multiple items into a single item for Non-perishables. Existing Packed items won't get adjusted by the backwards compatibility script currently.
Refactored Backwards Compatibility script to minimize global calls. Should improve performance a bit

Opdatering: 16. sep. 2023 kl. 10:14

Added "Enable Existing Items Adjustment" backwards-compatibility option in sandbox settings. Defaults to false, it updates items as players look into the containers, setting their spoil time to the proper values. Please read tooltips.
Please

Opdatering: 14. sep. 2023 kl. 4:33

Fixed an error preventing the mod from running, sorry.