Dota 2
Angel Arena Comeback
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Opdatering: 12. juni 2024 kl. 21:32

fix

Opdatering: 5. juni 2024 kl. 16:02

Fixes:

Fixed Percent damage
Fixed Midas
Fixed Ethereal Blade
Fixed Static Amulet

Changes:

Removed gamemode choosing
Possessed Demon spawns at same time as all bosses

Returned God Charon with fixed first ability

Tinker removed abilities: Defense Matrix, Keen Conveyance
Tinker added ability March Of The Machines

Techies removed abilities: sticky bomb, reactive tazer
Techies returned abilities: stasis trap, remote mines

Armlet 3 healing debuff increased to 90%

Opdatering: 23. maj 2024 kl. 7:10

Fixes:

Summon Booster aura now works on Mass Serpent Wards and Venomancer Wards

Changes:

Strong Summon can't be used on magic immune creeps

Opdatering: 23. maj 2024 kl. 5:52

Fixes:

Fixed spell damage amplification for intelligence

Changes:

Item Armlet 3 added 75% healing debuff when active
Necrophos fixed Ghost Shroud

Now after repick cooldown of items is same as before repick
Removed couriers health bar

Opdatering: 18. maj 2024 kl. 2:14

Fix

Opdatering: 17. maj 2024 kl. 17:42

Changes:

Strong Summon bonus armor for Summon decreased from 10 to 5
Now if you kill your Strong Summon by using item Strong Summon second time, you will lose 500 gold
Reward for creep that is Strong increased for 400 gold

Summon Booster decreased disarmor from 7 14 21 to 5 10 15, removed vampirism

Summon Hardener added percent health regeneration for Summon but only if summon has not taken damage in the last 20 seconds

Now in game without kill limit invulnerable hero can't be hooked

Opdatering: 10. maj 2024 kl. 3:12

Fixes:

Midas fix

Opdatering: 6. maj 2024 kl. 6:19

Fixes:

Juggernaut shard ability Swift Slash now works correctly

Opdatering: 3. maj 2024 kl. 7:44

Fixes:

Recreated Warlock ult Rain of Chaos, now all golem stats is same as described in ability

Changes:

Separator Of Souls added cooldown 20 sec, duration decreased from 60 to 30 sec
Better effects for Summoner items, also they now have different sounds

Banmi ult Protection duration decreased to 10 sec, now if mana of hero under protection become less than 10% hero health becomes 10%

Opdatering: 29. apr. 2024 kl. 15:17

Summoners update

Fixes:

Some summoned creeps 25% magical damage now working

Changes:

Now you can vote for playing game with or without kill limit in game (needed less votes for mode without kill limit)
Kill limit mode - you can buy anytime fountain destroyer, everything else is same
No kill limit mode - Invulnerability on the fountain cannot be removed, you cannot buy a fountain destroyer

Now every second additional gold for kill increases for 1 (60/min), after 20 minute gold increases for 20 (1200/min)
Hero that have biggest networth in team can't change team, no longer necessary for one team to have less players than the other to change team

Added Necronomicon, rebalanced
Increased gold for killing Necronomicon units (100, 200, 300)
Necronomicon Warrior - removed Last Will passive

Added new items that increase summoned units stats:
Claw Enchantment - summoned unit attack deals 20 pure damage + gives owner 10 exp for each attack
Strong Summon - summoned unit gets damage, health, armor, 25% bonus stats and became permanent
Summon Booster - increases summoned unit damage, attack speed, gives vampirism and every attack disarmor target
Summon Booster (Aura) - increases in aura summoned units damage, attack speed
Summon Hardener - increases summoned unit health, armor
Separator Of Souls - gives percent of owner damage, health, attack speed, armor, to summoned unit, percent of damage becomes pure

All summoner abilities that have 7 lvl upgrades, can be lvled up only every 3 lvls, most of them rebalanced and became stronger

Phylactery decreased cooldown to 6 sec, increased damage from 100 150 300 to 100 200 400

Added upgrade for item Solar Crest
Broodmother ability Spawn Spiderlings became basic ability, insatiable hunger became ult ability
Kajind added custom Swift Slash that is stronger than Juggernaut Swift Slash
Axe Ult Culling Blade increased armor per kill from 3 to 7, added 7 lvls for armor bonus, movespeed bonus increased from 30 to 50 on all lvls