Project Zomboid

Project Zomboid

Take No Prisoners (Hostile NPC's with PZNS framework)
Showing 1-10 of 37 entries
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Update: Apr 27, 2024 @ 9:36pm

1. Add option to delete specific world objects (objects on floor)
2. Added a dialog window to remove items from world.

Update: Apr 26, 2024 @ 12:40pm

1. Fixed the disable raiders options. (I hope, this time)

Update: Mar 31, 2024 @ 9:45pm

1. Fixing issue on TNP_militia_enemy.lua

Update: Mar 31, 2024 @ 2:23pm

Update: Mar 23, 2024 @ 4:02pm

1. Fixing non-equipped backpacks on raiders.
2. Add rare backpack loot.

Update: Mar 17, 2024 @ 4:35pm

1. Solving Memory Leak on Show Enemy Position Feature

Update: Mar 9, 2024 @ 3:53pm

1. Fixing Issue with Quest System

Update: Feb 29, 2024 @ 1:15am

1. Find and fixed some stuttering issues.

Update: Feb 26, 2024 @ 5:40pm

1. Capped Ranged Weapon to max 10 squares (default M14 rifle max range). Nerfed the range of NPCs with M14 and M16.
2. Fixed Stuck Raider NPC due to reloading issue.
3. Set Automatically Improved Projectile Sandbox Options necessary to damage NPCs.
4. Tested Compatibility with B41 and VFE.

Update: Feb 24, 2024 @ 12:39am

1. Balancing some variables
2. More Options.