Barotrauma

Barotrauma

Derelicts
Viser 1–10 av 16 bidrag
< 1  2 >
Oppdatering: 17. juni @ 4.33
av jia

- nerf acid/nausea/paralysis affliction strengths
- fix radio interference causing clients to return to lobby ("entity [...] not found" errors)
- fix radio interference noise still playing after unequipping headset

Oppdatering: 18. des. 2024 @ 8.04
av jia

- disable problematic code until time can be found to fix and improve

Oppdatering: 31. mai 2024 @ 8.08
av jia

- minor adjustment to localisation
- attempt to scale thalamus health with difficulty
- fix thalamusalarm still sold in shops + replace with emergencysiren if it still makes it into an inventory

Oppdatering: 7. mai 2024 @ 7.57
av jia

not so atmospheric anymore

- added randomly-picked reactions to the thalamus brain being attacked; some combinations can be deadlier than others
- rewrite radiointerference to match the new random defensive feature system; volume also now scales with distance instead of being on/off
- rework wrecked sonar to use lua; allows better random intervals between pulses
- add lights to vdr items; makes them easier to find
- improve mod support (mostly barotraumatic); headsets that require a battery to work will now only be affected by radiointerference when working
- add groundwork lua for planned features: brain variants, fleshradio, etc

Oppdatering: 11. mars 2024 @ 2.39
av jia

- fix "no target for status effect"
- reduce radio jam range
- add more delays for sonar sounds
- fix sound paths

Oppdatering: 7. nov. 2023 @ 10.13
av jia

- make this actually compatible with things that override the nav terminals, by not making navterminalwrecked a variantof
- remove railgunwrecked and coilgunwrecked overrides for the same reason

Oppdatering: 29. okt. 2023 @ 0.42
av jia

- Fix incorrect lua method call :BaroDev:

Oppdatering: 27. okt. 2023 @ 3.14
av jia

- update compatibility

Oppdatering: 4. okt. 2023 @ 10.49

- fixed provocative tag not being removed from vdr when out of water
- added random 0-2s delay to wreck sonar ping spawning
- refactored lua

Oppdatering: 22. sep. 2023 @ 2.45

- fixed radio interference not disappearing when dragging/swapping headset out of inv slot instead of using the unequip button
- adjusted sound volumes part 4: adjusted sound volumes
- reworked and added more variation to some sounds
- adjusted and fixed components in thalamusbrain1 and aos_acidemitter
- modified and changed some lua hooks to also run in client-side to minimise some delay in multiplayer