RimWorld

RimWorld

GrimWorld 40,000 - Core Imperialis
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Update: Apr 28 @ 12:20pm

Core Imperialis: (April 28, 2025)
Bugfixes:
Vehicles workbench bug fixed

Update: Apr 28 @ 4:46am

Core Imperialis: (April 28, 2025)
Bugfixes:
Embrasures now uses almost all materials

Update: Apr 27 @ 2:44pm

Core Imperialis: (Apri 27, 2025)
New stuff:
Normal and Reinforced embrasures
Clean up the files structure, deleted/moved duplicated stuff

Update: Jan 30 @ 11:06am

Core Imperialis: (January 30, 2024):
New content:
Imperial repair bench (allow players to repair 8% of max item hp armors and weapons)
Cleanup:
Deleted unnecessary files

Update: Dec 28, 2024 @ 2:53am

Core Imperialis: (December 28, 2024):
Changes to research:
Deleted unused and unnecessary researches

Update: Dec 10, 2024 @ 9:38am

Core Imperialis: (December 10, 2024):
New files:
UI: Added texture for Aura (Vox backpack for Hammer of the Imperium)

Update: Oct 21, 2024 @ 11:21am

Core Imperialis: (October 21, 2024):
Changes to ore:
Auramite: Lower auramite deep drill amount per lump (1-3 per lump)

Update: Oct 20, 2024 @ 10:10am

Core Imperialis: (October 20, 2024):
Buildings:
Deleted ammo loading bench

Update: Aug 30, 2024 @ 11:14am

Core Imperialis: (August 30, 2024):
Changes to resources:
Stack limit: (Plascrete 50 -> 250, Rockcrete 50 -> 350)
Beauty: (Auramite +5 -> +25)

Update: Jun 9, 2024 @ 11:00am

Core Imperialis: (June 9, 2024):
Changes to weapons:
Value: (All volkite weapons and Xenophase Blade 0 -> 10000)

Changes to resources:
Materials: (Ceramite 140 -> 280)
Market Value: (Ceramite 50 -> 20)
Sell factor: (Ceramite 20%)
[Note: 20% means that Ceramite will be sell by 20% of its normal value]

Changes to trader:
Amount of stuff: (Ceramite 300 - 750 -> 300 - 450, Adamantium 250 - 450 -> 150 - 250)