Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Opdatering: 2. apr. 2024 kl. 18:08

- all infantry now only use 1 CP (conquest and skirmish modes)
- fixed a couple trucks that couldnt tow arty
- reworked a few vehicles "CP" in all factions
- updated mod.info

Opdatering: 30. mar. 2024 kl. 21:28

- made early/mid ruf skins emit heat (must've missed this when i did the thermal update, sorry)

Opdatering: 29. mar. 2024 kl. 9:31

- added the "decend/accend" button back for helis (accidentally got removed)

Opdatering: 28. mar. 2024 kl. 19:51

- machine gunners will now hold the gun up to their shoulder when standing
- added the "engine on/off" button back to vehicles
- grouped gunfire sounds together so they are even (i think?)

Opdatering: 28. mar. 2024 kl. 14:47

- fixed a lot of localization bugs
- added airborne doctrines to us/ruf/ger that have heli full of soldiers
- added sights to grenade launchers (mk19/ags)
- BOTs can now spawn in doctrine units
- fixed hellfire missile range

Opdatering: 27. mar. 2024 kl. 18:58

Had to redo some of my recent changes,

- as of now, only 1985 (tier 1) units will be used for pre-spawned defenses in conquest (this is going to be replaced with militia troops when i get some models)

- every 10 days the flag count will go up

Opdatering: 27. mar. 2024 kl. 16:02

- removed friendly AI from defense missions
- made defense levels easier to acquire (no longer requires years to research)

Removing AI from defense missions was a not my first intention, but doing this seems to prevent the enemies from spawning in with 2005 units on day 1. Enemy should now (finally) spawn in with the correct year in both defense and attack missions.

Opdatering: 27. mar. 2024 kl. 13:40

- cleaned up conquest inf files a bit
- gave syria map a long haze distance
- updated mission file for "northair" conquest map

- changed up conquest defense AI a bit, here are the following changes,
--- now only tier 1 troops will be in defense
--- 1 star missions will only have weak AT weapons and 1985 tier 1 troops
--- 2 star missions will have better AT weapons and 1995 tier 1 troops
--- 3 star missions will have the best AT weapons, snipers, and 2005 tier 1 troops

Opdatering: 26. mar. 2024 kl. 19:56

- increased spawn rate for enemys in conquest slightly

Opdatering: 25. mar. 2024 kl. 16:02

- all soldiers and vehicles now emit heat when shown through thermal
- lowered haze distance on some maps so its not so laggy
- removed fog of war when in 1st person view