Project Zomboid

Project Zomboid

True Crawl 3.0 [Updated B41]
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Update: Jun 3 @ 10:25pm

Changelog for True Crawl 3.0 Update

REMOVED : Stealth Moodles
REMOVED : Realistic Endurance
REMOVED : Crawl when pressing key (F), now you should keep the crouch key pressed

FIXED the multiplayer animation issue. Hope this time is done for good!
FIXED the character standing up while shooting with bolt action rifles
FIXED alot of animation issues

Support my work on my patreon, would help me alot!
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Update: Jan 19 @ 6:17pm

Fix a update mistake!

Update: Jan 19 @ 6:07pm

Update: Aug 14, 2023 @ 2:46pm

True Crawl 2.3 HOTFIX!

Fixed the Crawling Animation not showing properly to other players in Multiplayer!
Note: The Crawl Under Vehicle multiplayer de-sync was not fixed yet. I'm still working on it.

If you experience something weird with my mod, report to me asap.
Use the BUG REPORTS section.

Update: Aug 12, 2023 @ 9:14pm

True Crawl 2.3 Changelog

Fixed a bunch of animation problems.
Fixed every incompatibility problem with SuperB Survivors.
Fixed the gun fire rate when using Arsenal Gunfighter Mod.
Fixed a few code poor written functions.

What's new?

New animation settings for almost every player action.
Now the SuperB Survivors NPCs can crawl too!
Now you can aim with any weapon or empty handed, while prone, to look around.

I hope you enjoy the changes. If you find something weird, report to me in the Bug Reports section. Have fun!

Update: Aug 8, 2023 @ 7:34pm

True Crawl 2.2 HOTFIX!

- Fixed a bug that was making zombies freeze in singleplayer.

Update: Aug 6, 2023 @ 5:07pm

True Crawl 2.2 Update :

Incompatibility with SuperB Survivors Mod = [Fixed]
Animation issue when Shove while aiming with a Pistol = [Fixed]
Animation issue while crawling through trees = [Fixed]
Animation issue while holding an 2-Handed Weapon with True Crouching Enabled = [Fixed]
Animation issue while using Gun Stock Attack = [Fixed]

New SandBox Option : Enable Server Mode
Used for prevent issues while hosting Local or Dedicated servers, do not mark this option if you're playing singleplayer.

Hope you guys enjoy. If you find something not working properly, feel free to report so it can be fixed.

Update: Aug 2, 2023 @ 11:35pm

Hotfix to avoid freezing.

Update: Aug 2, 2023 @ 11:19pm

True Crawl 2.1 HOTFIX.

Fixed the bug that was making the crouch key bind to not work properly.
Fixed a few animation bugs.

Have fun!

Update: Aug 2, 2023 @ 2:18pm

True Crawl 2.1 Changelog:
Fixed Bugs:

Red error when aiming while holding a non weapon item [Fixed].
NPCs survivors triggering the mod functions [Fixed].
Standing up while firing Britas Weapons [Fixed].
Shoving while crawl [Fixed].
Note: I've fixed almost all animation issues that a could.

Changes:
Now you can't move while aiming in prone position.
Now you can't stand or change position while aiming in prone.
Now you can't shove while crawling.
Now you can't crawl or stand while Aiming, Sprinting, Climbing or Turning.
New:
Add a few new animations with transitions.
Add the Realistic Endurance mode. Which basically adds stamina costs while crawl and make it not be infinite. (You can disable this in the Sandbox Options if you will.)
Note: You may notice some animation issues, but nothing that will ruin your experience. I'm not animator expert, actually I'm very new with animations. If you have experience with animations and want to join me in this project, then contact me.

If you find any kind of problem, then use the Bug Report section to let me know.


Registro de alterações True Crawl 2.1:

Bugs corrigidos:

Erro vermelho ao mirar segurando um item que não seja uma arma [Corrigido].
Sobreviventes NPC ativando as funções do mod [Corrigido].
Ficar de pé enquanto atira com Armas Britas [Corrigido].
Empurrar enquanto rasteja [Corrigido].
Observação: consertei quase todos os problemas de animação possíveis.

Mudanças:

Agora você não pode se mover enquanto mira deitado.
Agora você não pode ficar de pé ou mudar de posição enquanto mira deitado.
Agora você não pode empurrar enquanto rasteja.
Agora você não pode rastejar ou ficar de pé enquanto mira, corre, escala ou gira.

Novo:

Adicionado algumas novas animações com transições.
Adicionado o modo Resistência Realista. Que basicamente adiciona custos de stamina enquanto se rasteja e faz com que não seja infinito. (Você pode desativar isso nas opções do Sandbox, se desejar.)

Nota: Você pode notar alguns problemas de animação, mas nada que estrague sua experiência. Não sou um especialista em animação, na verdade sou muito novo com animações. Se você tem experiência com animações e quer se juntar a mim neste projeto, entre em contato comigo.