Project Zomboid

Project Zomboid

The Last Of Guns [B41][Discontinued]
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Update: Nov 11, 2023 @ 4:25pm

Added 2 recipes that allow you to scrap guns using The Workshop workbench.
Added Submod "Obsolete Vanila Guns": Once enabled this submod makes all vanila guns/attachments/clips Obsolete, meaning they won't spawn and already existing ones will be deleted. While sandbox option is more friendly (as it does not delete, but only attempts to remove items from loottables, however its not perfect), this option will work without a fault, however any other mods that replace vanila guns might not work (unless loaded after this mod).

Update: Aug 24, 2023 @ 11:23am

Update: Aug 24, 2023 @ 10:51am

Added 2 new guns:
Military Pistol - utilizes .45 ACP and consist of 3 upgrades,
Double Barrel Shotgun - Shotgun shells and newly added Incendiary Shells (player crafted only for now) more below,
Now guns will keep both condition AND amount on how many times they were repaired (no maintenance on workbench) after upgrade, making Maintenance more crucial.
Guns will keep ammo (at least most of it) after upgrade process (guns that have chamber will lose the bullet in chamber, will work on it, but its still better to lose one bullet, than all of it).

About Double Barrel Shotgun:
Default key to switch between ammo types: T,
This is my first ever attempt to create a weapon with possibility to switch ammo type on the go. Have plenty of Shotgun Shells? You can fire them. Running low on Shotgun shells, but have plenty of other types of Ammo you can get gunpowder from and some Metal parts/Scrap parts? Craft Incendiary Ammo that deals bit less damage and has shorter range (Has higher chance to hit), but sets up to 5 targets per shot on fire. Just like Flamethrower, it won't start fires on its own, but burning zombies can. If Flamethrower mod is disabled, Shotgun will still work with both shell types, but Incendiary ones won't set zombies on fire, but will work like weaker shotgun shells.
REMEMBER TO UNLOAD DOUBLE BARREL SHOTGUN BEFORE SWITCHING, AS IT WILL CONSUME UNUSED AMMUNITION THAT WAS INSIDE (will attempt to tweak it in the future).

Update: Jul 27, 2023 @ 1:55pm

Added 3 new guns from The Last Of Us Factions: Full Auto Rifle, Semi Auto Rifle and Military Sniper
(Burst rifle model and upgrades are ready, however im still thinking about burst mode, so weapon was not released into loot tables, but can be spawned with debug),
Small change in Shotgun textures,
Small buff to 9mm Fire rate,
Removed .223 ammo from Sandbox setting (One that attempts to remove all guns and unused attachments/ammo), but i forgot to change translation for it. Will change in next patch.

Update: Jul 21, 2023 @ 7:25am

Hotfix:
Fixed missing sounds for Shotgun,
Tweaked reload speed of non upgraded shotgun to make it feel right, while using b41 (If you don't use B41 there will be no diffrence)

Update: Jul 21, 2023 @ 2:47am

Update: Jul 21, 2023 @ 2:14am

Release