Dota 2
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Update: Jul 28, 2023 @ 10:52am

Version: 0.3.002, 28 July 2023
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Changed 'Ancient Defense' effect to work on players in fountain area.
Added destructibility to fountains and changed their HP to 10000.
Changed Roshan buffs to work as default Roshan buffs.
Changed neutral creeps HP to be a little bit higher.

Update: Jul 27, 2023 @ 10:25pm

Version: 0.3.001, 28 July 2023
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Fixed buyback having very high cost that was actually very little.

Update: Jul 27, 2023 @ 1:57pm

Version: 0.3.0, 27 July 2023
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Changed GPM behaviour, now you get +40 gold per minute if your team's tower got destroyed. So at the start you have -40 gpm, then when 1 tower get destroyed you have 0 gpm, -2 towers = +40 gpm, -3 towers = +80 gpm, -11 towers = +400 gpm.

Added additional physical armor stats to team's lane creeps when you team's tower gets destroyed. -1 tower = +5 armor for all creeps on all lanes.

Changed TTK to be the same as on 0.1.0 version, but added slightly more mana, so every character could guaranteed to use ultimate ability on level 6.
Changed respawn constant to 3, so leveling up should be way faster as before.
Removed aghanim ability for heroes from the start.
Added 'Aghanim Scepter' to Roshan drop from the start. Every spawned Roshan will have 'Aghanim Scepter' in them.
Changed maxed out 'Dagon' in the second (and beyond) Roshan drop to 'Moon Shard' at night time.
Changed Roshan stats to make him weaker.
Changed hero's attack selection for Roshan, now you can attack Roshan outside roshpit.
Removed vision from couriers.

Added additional armor and magic resist buffs to heroes from lane creeps, radius of aura = 500.
Removed invulnerability buffs from all towers and Ancients. Now you can end the game without destroying lane's towers.

Added 'Ancient Protection' buff for Ancients - they will not get destroyed, if at least one hero is alive and is near the Ancient. Heroes also get 'Ancient Plea' buff from the Ancient, that grants you additional move speed.

Update: Jul 25, 2023 @ 12:02pm

Version: 0.2.003, 25 July 2023
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Added new item - 'Outpost Kit', this is portable portal, place it anywhere on the map and you can teleport to it from anywhere by clicking right mouse button on outpost. Your teleport scroll must be available for outpost teleport to work.

Removed talent tree from scoreboard.
Changed teleport gate position, again. For now, unfortunately, Roshan will make two lapses to the portal when day time comes.
Changed Roshan bonus item drop timings, now rapier and dagon will appear in Roshan after one Roshan kill.
Removed Roshan atack, HP and armor buffs.

Update: Jul 25, 2023 @ 8:15am

Version: 0.2.002
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Changed HP and Mana constants for heroes and HP for creeps, formula: dota 2 constants * 0.4

Update: Jul 24, 2023 @ 3:45pm

Version: 0.2.001, 25 July 2023
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Changed HP and Mana constants for heroes and HP for creeps, formula: dota 2 constants * 0.69
Changed respawn time constant from 3 to 4. It will also affect amount of XP recieved and needed for leveling up.
Removed teleport scroll cooldown reset on death.
Changed teleport scroll mana use from 25 to 50 and cooldown from 60 to 85 (default Dota 2 cooldown).
Fixed courier not going to the base, if courier item was activated outside the base.
Fixed dropped item having max cooldown, now it's the same cooldown that was in the previous owner inventory.
Changed summoned creeps having same amount of HP as hero creeps.
Changed Roshan stats, he is now more killable.
Changed Roshan items starting from his third spawn. Aghanim upgrade (day time) changed to 'Divine Rapier' and refresher shard (night time) to level 5 'Dagon'.
Changed portal position, they are now at the mid under third tower.

Now Roshan walks through portals when day time comes. He walks to dire side portal, then teleports to radiant portal and comes back to the pit.

Update: Jul 23, 2023 @ 9:12am

Version: 0.2.0, 23 July 2023
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Changed gold bounty for heroes. For killing level 1 hero you get 280 gold + 40 gold for his extra level, so killing level 2 hero = 320 gold, level 3 = 360 gold and so on. For killing maximum leveled hero (18) you will get 1000 gold. Formula: gold for level 1 + current hero level * GPM (40).
Removed extra gold bounty for killing a hero with high kill streak.
Changed buyback cost, it's the same price as your bounty for enemy heroes, eg. for level 1 hero buyback cost = 280 gold, for level 18 = 1000 gold.

Fixed (hopefully) bug where cooldown of a dropped item could freeze after death tax. This bug comes from Dota 2, where 'Gem of true sight' could also stop counting cooldown.
Changed how death tax works, now you will clear the death tax curse only from enemy hero kill. So you will not drop items, if enemy tower or fountain, or lane creep killed you, involving enemy hero.

Changed twin portal activation time from 4 seconds to 1.5 seconds.
Removed 'Fallen Sky' from the shop.
Added 'Spider Legs' to the shop.
Changed wards, dust and smoke prices. Observer = 75, Sentry = 75, Dust = 100, Smoke = 125.

Update: Jul 23, 2023 @ 4:43am

Version: 0.1.006, 23 July 2023
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Fixed new map not loading.

Update: Jul 22, 2023 @ 4:42pm

Version: 0.1.005, 23 July 2023
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Changed model scale of creeps and Roshan to be a little smaller.
Changed Roshan pit position, now he's only have one pit that's near the center of the map.
Removed bounty runes from jungle.
Removed XP runes.
Removed tormentors.
Removed tormentor barrier on high ground for enemies (it was behind tormentor).
Removed ward cliffs.
Changed position of portals.
Changed trees on dire side.

Update: Jul 20, 2023 @ 3:41pm

Version: 0.1.004, 21 July 2023
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Changed strength of neutral items and reduced their cost.
Changed banana boost, now it also gives 50 mana.
Fixed active heroes list not including Dawnbreaker and Doom.
Changed teleport behaviour, now it has infinite charges, and cooldown will reset on hero death. TP mana cost changed from 75 to 25 and cooldown from 85 to 60.
Removed teleport item from the shop.
Changed courier price to 300.

Changed health and mana of hero creeps to be half as weaker as regular creeps, formula: new health = default health / (respawn time constant (3) / 2). Same for mana.

Added death tax. When hero increases his kill streak by 3 kills, he will get modifier called 'Severity of Sins' that tells him how much items he will lose on death. Items drop only from inventory, not backpack nor neutral (boots) items. Decision on what items to drop is random, but if you got 18 or greater kill streak - you will drop all items from inventory. If there are zero items, you will drop none and your modifier will still be gone. If hero dies solely from enemy tower or enemy creep or enemy fountain, he will still lose items. He will not lose items on death by ally hero or neutral creeps.

Added particles to hero to indicate that he's under death tax ('Severity of Sins' modifier).

Changed model scale of creeps and Roshan to be a little bigger.
Changed model scale of towers to be much bigger.
Changed armor of towers and ancients: T1 = 6, T2 = 8, T3 = 10, T4 = 12, Ancient = 16.
Removed all outposts and watchers from the map.
Removed game pause.

Changed buyback cost to be 100 from the start, it will constantly increase in price during the match. 5 minutes passed = +50 buyback cost. Maximum cost is 500 for now.