Shadows of Forbidden Gods

Shadows of Forbidden Gods

Orcs Plus
Showing 91-100 of 116 entries
< 1 ... 8  9  10  11  12 >
Update: Aug 10, 2023 @ 11:37am

Didn't fix it.

Update: Aug 10, 2023 @ 11:37am

Loss of Description Text - Temporary Action

Update: Aug 10, 2023 @ 9:54am

- Fixed humans raising orc camps giving elder influence.
- Fixed negative perfection growth from adjacent Ophanim's Faith.
- Fixed being unable to use Ophanim's Empower Slaves power on Perfect Hordes.
- Ophanim's Perfection now has the same background hex graphic as Ophanim's Faith.

Update: Aug 9, 2023 @ 9:27am

- Orc Societies now track perfection correctly.
- Orc Perfection now accelerates the growth of adjacent ophanim's faith.
- You can now use Ophanim's Empowered Slaves power on perfect hordes.
- Fixed Crash when using Perfect Horde power on an army that was not at it's home location.

Update: Aug 9, 2023 @ 4:31am

- Attack Utility for wars against orc hordes now correctly display the doubled distance utility effect for wars against orc hordes.

Update: Aug 5, 2023 @ 5:13am

- Orc Elders should no longer attempt to fund waystations in camps that do not belong to their society.

Update: Aug 5, 2023 @ 5:09am

Bugged hotfix

Update: Aug 5, 2023 @ 5:01am

Update: Aug 5, 2023 @ 4:04am

THIS UPDATE BREAKS SAVES
To revert to the previous version, download Version 1.0.16 from github, place it in the exact same place in the mod load order, and enable it, disabling the steam version. That should allow you to continue your save game.

- Shipwrecks have been move from Orcs Plus to the Community Library.
- Shipwrecks are now a subsettlement rather than a property.
- Plundering shipwrecks now operates the same way as exploring ancient ruins. There are currently only 7 events, but new ones will be added over time, and other mods can also make events for them.
- Shipwrecks can be destroyed.

- Orc Funding challenge now grants influence over the orc culture receiving the funding equal to a quarter of the gold spent.
- Orc Elders can now spend gold to perform the Blood Money challenge, which raises a new orc army in a specialised camp that doesn't currently have an army.

Update: Jul 27, 2023 @ 8:00am

- Increased Agent and Army kill influence gain (16 => 20)
- Increased Fortress, Shipyard Build, and Shipwreck Recovery influence Gain (35 => 40)
- Increased Mages and Menagerie Build influence gain (40 => 50)
- Increases Expansion, Subjugation, and Opportunistic Encroachment influence gain (14 => 15)
- Increased Raze Location influence gain (16 => 20)
- Increased Fund Waystation influence gain (20 => 30}