Project Zomboid

Project Zomboid

PZNS NPC Framework
Showing 31-40 of 47 entries
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Update: Jul 26, 2023 @ 3:12pm

Fixes and Updates
Hotfix: Ungrouped NPC Guard's were throwing errors (Can't guard a group zone without a group).

Update: Jul 25, 2023 @ 6:06pm

Fixes and Updates
  • Updated conditional speech table usage when NPC is removed from group.
  • Updated conditional speech table usage when a job is assigned to NPC.
  • Updated conditional speech when Order is issued through the context menu.
  • Companions will move towards the square to hold their position.
  • Guard Job will now patrol the 4 corners of the group HomeZone.
  • Order Follow now updates the jobSquare.
  • Order Hold Position now updates the jobSquare.
https://github.com/shadowhunter100/PZNS/pull/23

Update: Jul 24, 2023 @ 5:00pm

Fixes and Updates
  • Streamlined NPC object checking, which should reduce the number of potential errors.
  • Debug squares for undertaker will only be rendered while on screen.
  • Known Issue: Errors are throw while grabbing a corpse, seems related to forced Equip/Unequip weapons when a heavy object is carried...
  • Added additional checks to Undertaker and GeneralAI
  • Only "threats" within 30 squares of the NPC will be considered.
  • https://github.com/shadowhunter100/PZNS/pull/22

Update: Jul 21, 2023 @ 9:00pm

Added basic workshop preview image, replacing default PZ Studio.

Update: Jul 21, 2023 @ 8:58pm

Update: Jul 21, 2023 @ 10:46am

Fixes and Updates

  • Speech Texts are now translated.
  • Will look at updating the example mods to provide the outline and adding some personality.

Update: Jul 20, 2023 @ 6:46pm

Fixes and Updates

  • Hot Fix - Fixed a reload check where the NPC didn't have an item or is empty-handed.

Update: Jul 20, 2023 @ 2:21pm

Fixes and Updates
  • tons of changes... but the main things are
  • Updated Translation files.
  • Updated GeneralAI for NPCs to actually reload guns; the speed may not be consistent (needs more testing)...
  • Chris now gets a shotgun (known issue, NPC shotguns cannot hit multiple targets).
  • Reworked the movement calculations, companions should be now move more responsively in-game.
  • https://github.com/shadowhunter100/PZNS/pull/16

Update: Jul 20, 2023 @ 10:08am

Fixes and Updates

Update: Jul 19, 2023 @ 10:50pm

Fixes and Updates