Project Zomboid

Project Zomboid

PZNS NPC Framework
Viser 31-40 af 47 forekomster
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Opdatering: 26. juli 2023 kl. 15:12

Fixes and Updates
Hotfix: Ungrouped NPC Guard's were throwing errors (Can't guard a group zone without a group).

Opdatering: 25. juli 2023 kl. 18:06

Fixes and Updates
  • Updated conditional speech table usage when NPC is removed from group.
  • Updated conditional speech table usage when a job is assigned to NPC.
  • Updated conditional speech when Order is issued through the context menu.
  • Companions will move towards the square to hold their position.
  • Guard Job will now patrol the 4 corners of the group HomeZone.
  • Order Follow now updates the jobSquare.
  • Order Hold Position now updates the jobSquare.
https://github.com/shadowhunter100/PZNS/pull/23

Opdatering: 24. juli 2023 kl. 17:00

Fixes and Updates
  • Streamlined NPC object checking, which should reduce the number of potential errors.
  • Debug squares for undertaker will only be rendered while on screen.
  • Known Issue: Errors are throw while grabbing a corpse, seems related to forced Equip/Unequip weapons when a heavy object is carried...
  • Added additional checks to Undertaker and GeneralAI
  • Only "threats" within 30 squares of the NPC will be considered.
  • https://github.com/shadowhunter100/PZNS/pull/22

Opdatering: 21. juli 2023 kl. 21:00

Added basic workshop preview image, replacing default PZ Studio.

Opdatering: 21. juli 2023 kl. 20:58

Opdatering: 21. juli 2023 kl. 10:46

Fixes and Updates

  • Speech Texts are now translated.
  • Will look at updating the example mods to provide the outline and adding some personality.

Opdatering: 20. juli 2023 kl. 18:46

Fixes and Updates

  • Hot Fix - Fixed a reload check where the NPC didn't have an item or is empty-handed.

Opdatering: 20. juli 2023 kl. 14:21

Fixes and Updates
  • tons of changes... but the main things are
  • Updated Translation files.
  • Updated GeneralAI for NPCs to actually reload guns; the speed may not be consistent (needs more testing)...
  • Chris now gets a shotgun (known issue, NPC shotguns cannot hit multiple targets).
  • Reworked the movement calculations, companions should be now move more responsively in-game.
  • https://github.com/shadowhunter100/PZNS/pull/16

Opdatering: 20. juli 2023 kl. 10:08

Fixes and Updates

Opdatering: 19. juli 2023 kl. 22:50

Fixes and Updates