Total War: WARHAMMER III

Total War: WARHAMMER III

[SFO]Roar of the Jade Sea Compatibility Patch
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Update: 28 apr om 21:57

Fixes the unit cap issue

Edit: NVM still broken, and it might have something to do with the base mod.

Update: 28 apr om 21:56

Update: 27 apr om 21:30

Update: 27 apr om 21:25

Yi Cha Jungle Fighter:

Range now applies slow death instead of toxic venom.

Range has higher range, however the projectile itself now do less damage with worse ap proportion. Reload time is also increased.

Update: 27 apr om 12:57

Additional level for Yin Yin's skill nodes are added to better reflect the SFO's LL skill tree.

Unit tiers on unit card are updated to better reflect balance changes made by this compatibility patch.

Further cost are adjusted, noticeably higher tier units are more expensive while lower tier units are cheaper.

Some more fine tuning especially on lower tier units, namely wokou pirates.

Some building effects are changed, namely landmarks now reduce your relation with lizards and increase ur PO, not the other way around.

Additional effects are added to some buildings to reflects changes in SFO (i.e. fleet building now reduce growth like all other military building of cathay).

Update: 27 apr om 1:33

Mod has been updated.

Some units has gone through re-balance. Most of high tier units have receive additional attribute and some mid tier unit (namely Jade Sea Ronin) has been tuned down a bit.

Bullet point on unit sheet is also changed to SFO standard.

Update: 16 jul 2024 om 23:17

Mod has been updated.

There is no need for content update, this update simply aim to fix some outdated table and UI element.

Update: 14 mrt 2024 om 20:12

Update: 14 mrt 2024 om 19:52

Update the mod to the current patch and work with SFO beta.

Adjust some stat of samurai units and Yi Cha Jungle Fighter

Update: 1 jul 2023 om 14:42

Fix the problem where port income modifier isn't working correctly.

I have notified the original modder.