A Hat in Time

A Hat in Time

Summer Fairy Dye
Showing 1-6 of 6 entries
Update: Jun 29, 2023 @ 4:22pm

UPDATE(Localization): changed name from Summer Dye -> Summer Fairy Dye

FIX(Material): replaced PlayerVector with ActorPosition in the base body material - this fixes bow kid/onlineparty material scrolling issues where the panning would be based on the local player's position. (Material'SummerDye.Materials.M_Event_Summer_SummerSkin_01')

FIX(Scripts): mod now calls Super.Apply at the start of the function which should fix the dye breaking on playable character mods using multiple skeletalmeshes.

REMOVE(Multiple assets): removed unused assets: ParticleSystem'SummerDye.Particles.PS_Event_Summer_SmallTrail_03' ParticleSystem'SummerDye.Particles.PS_Event_Summer_SmallTrail_04' StaticMesh'SummerDye.Meshes.SM_Event_Summer_DyeWings_01' Texture2D'SummerDye.Textures.T_Event_Summer_DyeStamp_01_D'

UPDATE(Particlesystem): added a slight Z offset to butterflies to prevent ground clipping (ParticleSystem'SummerDye.Particles.PS_Event_Summer_Butterflies_01')

UPDATE(Particlesystem): Change size over life curve for hand trails to static size because UDK has issues with size curves. Proper fix coming later. (ParticleSystem'SummerDye.Particles.PS_Event_Summer_SmallTrail_01' & ParticleSystem'SummerDye.Particles.PS_Event_Summer_SmallTrail_02')

UPDATE(Scripts): replace `SetParticleOnBone` function calls with `SetParticleTrailOnBone` function now included in Hat_Collectible_Skin, and remove `SetParticleOnBone` function from dye script. (Xara_MaterialDye_Summer)

Update: Jun 25, 2023 @ 5:19pm

Launch!

Update: Jun 25, 2023 @ 4:48pm

Make mod EVEN gooder

Update: Jun 25, 2023 @ 7:28am

Make mod gooder

Update: Jun 25, 2023 @ 4:14am

Make mod gooder

Update: Jun 23, 2023 @ 5:17pm

Initial Release!