Call of Duty: Black Ops III

Call of Duty: Black Ops III

Black Ops 1 Zombies Weapon Pack
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Update: Aug 10 @ 9:48am

Added Wave Gun to D-Pad HUD
Fixed missing icons for Matryoshka Dolls, Gersh Device, QED
Added option to always use Gold camo for Wunderwaffe

Thank you HzRetro[www.ugx-mods.com] for the suggestion!
Added Gold PaP camo

Thanks everyone who reported this issue:
Fixed PaP camo not fully covering parts of M16, AK47, Uzi, Stoner 63, Skorpion, Enfield, WA2000, PSG1, MAC-11, M60E3
Fixed PaP camo not being applied at all to Wunderwaffe, 31-79 JGb215, Zap Guns

Update: Aug 7 @ 8:23am

Issue reported by Dr. Truth, thanks for the help!
Stopped points overlapping with AAT indicator

Issue reported by TheGoldenBum, thanks for the help!
Removed icon on wallbuy/mystery box weapon pop-up since it doesn't appear in the original game and there are no weapon images available to display from the ports

Update: Aug 4 @ 4:11am

Added Black Ops HUD

Fixed missing BO III recoloured perk icon for PhD Flopper

Update: Jul 31 @ 7:04am

Issue reported by HzRetro[www.ugx-mods.com], thanks for the help!
Fixed Shangri-La easter egg reward not giving PhD Flopper and not respecting options that remove perks from the map

Issue reported by TheGoldenBum, thanks for the help!
Fixed Ray Gun Mark II being obtainable from the box when you already have the WaW Ray Gun and vice-versa

Update: Jul 27 @ 5:48am

Thank you HzRetro[www.ugx-mods.com] for the suggestion!
Added support for TrustInUma's Der Riese

Issue reported by TheGoldenBum, thanks for the help!
Fixed Thundergun model not showing how many shots are left

Update: Jul 26 @ 3:05am

Added BO Thundergun port

Issues reported by Axolpox, thanks for the help!
Fixed upgraded Ray Gun not being obtainable from PaP machine
Fixed Ascension easter egg not working with the WaW Ray Gun port

Update: Jun 16 @ 2:29pm

Changes ported over from World at War Zombies Weapon Pack:
WaW wallbuy options for Origins, Der Eisendrache, Zetsubou no Shima
Added lobby menu option to disable Death Machine

Update: Jun 8 @ 10:58am

Added dive-to-prone, reload cancelling, reload cancelling and sprint cancelling, script by XcDylan93: https://discord.com/channels/230615005194616834/230616047613378560/1380218245101129841
Added classic fall damage values from https://www.thetechgame.com/Archives/t=2401729/all-black-ops-patch-gpd-codes-dvar-list-l-updated-l.html

Update: Apr 4 @ 10:13am

Added WaW Ray Gun port and BO Crossbow port

Changes ported over from World at War Zombies Weapon Pack:
Fixed Type 100 and BAR being switched in Shi No Numa
Fixed BAR + Bipod price in Verrückt
Issue reported by TheGoldenBum, thanks for the help!
Fixed helmet multipliers for Scoped Kar98k, Springfield - headshot damage should now be fixed
Issues reported by Conn6orsuper117, thanks for the help!
Fixed BAR not having cosmetic bipod in other maps
Fixed PaP BAR not ever replenishing the magazine at the end of the reload animation

Update: Mar 22 @ 4:07pm

Added WaW weapon ports by TheAllNightFall (NOTE: MP40 is still from TheSkyeLord's ports)
Amended lobby menu option to choose between WaW & BO wallbuys
Added lobby menu option to choose between Springfield and Kar98k on Verrückt
Fixed script issue with M60 option