Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic World
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Update: Aug 3, 2023 @ 12:07pm

Update v5 Changes:

- Overhauled all trees and color tones, providing a better variance.
- Each tree now features 4 lighter or darker color tones, enhancing visual variety.
- Changed the primary tree color for some races.
- Added new tree variants for most races
- Fixed LOD (Level of Detail) for the assets.
- Rearrange some slots of placements for the assets
- Removed the tumor from Nurgle and added a dead tree instead.
- Included assets for Slaanesh and Khorne added a dead tree.
- Updated the Badlands assets placements and added trees.

Update: Jul 6, 2023 @ 10:18am

Update v4 Changes:

I have been looking into the Cathay buildings flickering, in my testing it doesn't seem to be the assets more the region I've added other assets that are fine in different regions but have the same result in that region. (possibly could be to the sand and heat effects in the area but I don't know)

so to minimize that I have lowered the profile of the houses and made them red with smaller windows this seems to help it out a little bit. seems to be more with buildings only I remove the shack and added a shrine and terracotta statue to fill out the area

Update: Jul 4, 2023 @ 12:30pm

Update: Jul 4, 2023 @ 7:28am

Update v3 Changes:

- Lizardmen temple has been fixed
- Demons factions Kho/Nur/Sla/tze, the dead tree (only), has been replaced back with their demonic tree

Update: Jul 4, 2023 @ 7:24am

Update: Jul 2, 2023 @ 11:55am

The small Cathay minor house's windows and doors have been fixed now.

Update: Jul 1, 2023 @ 4:30pm

Update: Jul 1, 2023 @ 1:37pm

Update: Jun 30, 2023 @ 12:36pm

Update v2 Changes:

- Each race, including Bretonnia, Wood Elves, High Elves, Cathay, Greenskins, and Lizardmen, now have unique snow trees. These trees add visual variety and immersion to the respective races' snowy regions.
- Additionally, a new set of dark chaos trees has been implemented, enhancing the sinister atmosphere associated with the Chaos factions. Bretonnia, Wood Elves, and High Elves have also received new evil trees, adding a touch of malevolence to their territories.
- Cathay, as a distinct faction, now boasts bamboo trees native to their region. These bamboo trees have been specially created and added to bring authenticity and aesthetic appeal to Cathay's landscapes.
- Skaven now has burrows on the surface of the world, creating the impression of a vast network of tunnels. This addition adds depth to the Skaven experience and reinforces their unique characteristics as an underground-dwelling race.
- The update also includes new assets, and accompanying screenshots showcase these additions. With these new assets, the distribution of elements within the game world has been improved, preventing any dead spaces or clumping of assets together. This enhancement contributes to a more balanced and visually pleasing environment.
- Lastly, the power and impact of the Chaos races, particularly Chaos itself, have been toned down. This adjustment addresses the fact that Chaos is the primary faction and ensures that their corruption mechanics have a more balanced effect on the overall visual of the campaign map.

Update: Jun 13, 2023 @ 8:03pm

Update v1 Changes:

- Updated mod name I think this one suits it better,
- The demon factions and chaos all have burnt dead trees replace now instead of the regular dead trees.
- Tzeench Faction as per request moved down the floating eye to ground level it's no longer floating added a new tentacle and the Horn eye pillar An added additional small crystals to fill it out. (check Screenshot)
- Khorne Faction For large and small trees added a Red horn