Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic World
Viser 11-20 af 55 forekomster
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Opdatering: 10. sep. 2024 kl. 13:37
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Opdatering: 1. sep. 2024 kl. 16:18
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Opdatering: 1. sep. 2024 kl. 15:45
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Opdatering: 6. aug. 2024 kl. 10:24
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Opdatering: 29. juli 2024 kl. 18:19
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Update v8.0 Release Notes

I’ve made several improvements to enhance the experience:

🌿 Adjusted Vegetation Terraforming: After careful consideration, I have toned down the terraforming of vegetation for some races. This change makes the environment appear more realistic and natural.

🌱 Unique Shrubs and Grass: Each race now features unique shrubs and grass, including shrubs for swamp and marsh areas.

🌳 Updated Tree Tones: Updated the tone colors for the trees of some races, adding better visual variety to the landscape.

📏 Asset Resizing: Resized every asset by reducing its size by 25% for each race. By resizing, they now better align with the campaign map size, contributing to a more proportional and realistic in-game campaign.

🗺️ Asset Placement: Asset placement for all races has been reorganized to enhance the environmental aesthetic of the campaign world.

Opdatering: 6. juli 2024 kl. 15:14
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Opdatering: 5. juli 2024 kl. 15:49
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Opdatering: 5. juli 2024 kl. 15:37
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Opdatering: 5. juli 2024 kl. 14:25
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Opdatering: 5. juli 2024 kl. 13:28
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Update v7.2

🌿/🌱 Reintroducing shrubs back into the environment: Swamp and Marsh shrubs have been updated alongside the size of grass patches.